If the monster has a continuous effect, this ceases to apply once the monster leaves the field. If Jinzo is destroyed, for example, traps can once again be activated.
If a monster has an activated effect, then chaining a destruction effect to this activation will not prevent that effect from resolving. As an example, if Chaos Sorcerer activates its Ignition Effect, or Caius the Shadow Monarch's effect is triggered, destroying them before their effects resolve, will not stop the resolution happening.
Flip Effect monsters:
These are the monsters that say "FLIP:" followed by their effect. When a face-down Flip Effect monster is attacked, it is flipped face-up at the start of the Damage Step, damage is calculated, and the monster is considered destroyed or not.
After all of that resolves, the Flip Effect monster's effect activates. After that event resolves the Flip Effect monster is destroyed and sent to the Graveyard (and the Damage Step ends).
(Note: Flip Summon is different than Flip Effects or effects triggered when flipped face up.)
After Damage Calculation effects:
Whether these effects work or not depend entirely on the type of effect. Let's say Wall of Illusion attacks and destroys a monster. Wall's effect activates after damage calculation, but since the monster was considered destroyed it does not return to the hand.
"Destroyed as a result of battle" monsters:
Monsters like Giant Rat or Masked Dragon effects still activate at the end of the Damage Step they were destroyed as a result of battle in.
"When" Effect monsters:
Cards like Peten the Dark Clown have effects that activate "when" it is sent to the Graveyard. But only if this is the last thing to happen! If anything resolves immediately after it is sent to the Graveyard you "miss the timing".
If Peten was tributed for a Tribute Summon, the last thing that happens is the monster being summoned so its effect doesn't activate.
(Confusing? Yes, but these types of cards are few and far between.)
The exceptions to the above will be any resolution that specifically needs the activated monster to remain on the field, ie, the resolution somehow refers to or affects it. Elemental Hero Prisma, for example, needs to remain on the field, for his name changing effect to apply to him.
Destroying a monster does not flip it. But if a monster is flipped face-up when attacked, and considered destroyed by battle, then the flip effect will still activate.
The effect activates first, and you are actually chaining Trap Hole to that trigger. Trap Hole will resolve first, but it will not stop the monster effect from resolving. Unless a card says it negates a monster's effect, then it is still able to resolve its affect when flip summoned.
No, flip effect activate when the card is flipped, which will be by Flip Summon, or being attacked, or flipped by an effect. Simply being destroyed while face down, will not 'flip' the monster.
Destroying a monster in chain to the activation of its effect, will not stop the effect resolving unless it specifically and obviously requires the monster to remain face-up on the field. The lingering effect of Brotherhood of the Fire Fist - Tiger King cannot be negated simply by destroying the monster. You would have to chain a monster negation effect to its activation.
The monster (Obnoxious Celtic Guard) will flip face-up at the beginning of the Damage Step, meaning that its protective continuous effect will be active during Damage Calculation. It will therefore still be safe from monsters of 1900ATK or more, just the same as if it was attacked while face-up.
Destroying a monster does not flip it. But if a monster is flipped face-up when attacked, and considered destroyed by battle, then the flip effect will still activate.
Yes, the monster effect is still being activated whether it is on the field or not.
The monster will always return to its owner's Graveyard. Incidentally, if the effect of the destroyed monster activates while it is still on the field, you will be able to use it; however, if the effect activates in the Graveyard, the card's owner will control the effect.
The effect activates first, and you are actually chaining Trap Hole to that trigger. Trap Hole will resolve first, but it will not stop the monster effect from resolving. Unless a card says it negates a monster's effect, then it is still able to resolve its affect when flip summoned.
No, flip effect activate when the card is flipped, which will be by Flip Summon, or being attacked, or flipped by an effect. Simply being destroyed while face down, will not 'flip' the monster.
The only times a monster is considered 'destroyed' are if the card that removed it from the field says it 'destroyed' it, or if it was destroyed during Damage Calculation with a stronger monster. So Bottomless Trap Hole removes from game, but also destroys. However Dimensional Prison only removes from game, this is not a 'destroy' effect.
Destroying a monster in chain to the activation of its effect, will not stop the effect resolving unless it specifically and obviously requires the monster to remain face-up on the field. The lingering effect of Brotherhood of the Fire Fist - Tiger King cannot be negated simply by destroying the monster. You would have to chain a monster negation effect to its activation.
No, it only works if wall of illusion is attacked, even if wall of illusion is destroyed after being attacked the effect still activates.
Yes. Flip Effects are applied after damage calculation. If Gale Lizard's attacked, it's flipped face-up, then you calculate damage to see if it's destroyed. Then, its effect will activate and return an opponent's monster and Gale Lizardwill be destroyed.
Yes, it does. When a Flip Effect monster is attacked, in the Damage Step you flip it, then calculate Damage, and then apply the flip effect before sending destroyed by battle monsters to the graveyard. So even if Man-Eater Bug was considered destroyed by battle, it will still be able to destroy one monster on the field.
The monster (Obnoxious Celtic Guard) will flip face-up at the beginning of the Damage Step, meaning that its protective continuous effect will be active during Damage Calculation. It will therefore still be safe from monsters of 1900ATK or more, just the same as if it was attacked while face-up.
The effect of "Kinetic Soldier" activates during the Damage Step when attacking a Warrior-type monster. In otherwords, right before you determine if a monster is destroyed and who loses Life Points, "Kinetic Soldier" will gain 2000 ATK. If its ATK is greater at this point, the opponent's monster will be destroyed. But if "Kinetic Soldier"'s ATK is still lower than the opponent's defending monster, "Kinetic Soldier" will be destroyed.