Just like regular monsters, Fusion monsters will go to the Graveyard if they are destoyed. If a Fusion monster is supposed to "return to the owner's hand" or "return to the owner's deck" because of a card effect, it is returned to the Extra/ Fusion Deck.
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Dark Paladin and Dark Flare Knight both list Dark Magician as a Fusion Material monster.
If you have a deck that needs monsters sent to the graveyard like a lightsworn deck, then you might win.
Assuming the defending monster is also in attack position, both monsters will be destroyed.
The following monsters inflict damage to your opponent when destroyed. Some of these effects will depend on whether you or your opponent destroyed it and/or if it was destroyed in battle or by a card effect:AbakiEarthbound Immortal Aslla piscuBalloon LizardMecha-Dog MarronOxygeddon
There are only a few effective methods to getting out "F.G.D."/ "Five-Headed Dragon":"Future Fusion" obviously lets you Fusion Summon "F.G.D.", but comes with the added bonus of putting specific Dragon-type monsters in your Graveyard. For example, sending "Red-Eyes Wyvern" and "Red-Eyes Drakness Metal Dragon" to the Graveyard will enable you to Special Summon "Darkness Metal Dragon" with "Wyvern"'s effect later in the duel. And sending Level 7 and higher Dragons will give "Decoy Dragon" Dragons to Special Summon; Level 3 or lower Dragons work for the "Cyberdark" monsters. Watch out if "Future Fusion" is destroyed."Dragon's Mirror" is the simplest and easiest way of getting "F.G.D." out. The monsters you sent to the Graveyard with "Future Fusion" can be used as fuel for this card even. The one obvious downside is that your Dragons are removed from play."D.N.A. Transplant" can be used a few different ways to Fusion Summon "F.G.D.":Use "Scapegoat" and other mass Token-producing cards to give you easily accessible monsters to fuse with "Dragon's Mirror".This last method is feasible, but albeit more difficult to pull off. You can use "Super Polymerization" to use some of your opponent's face-up monsters as Fusion Material monsters for "F.G.D.". This has the added bonus of clearing some, if not all the monsters on your opponent's field at any time (since it is a Quick-Play Spell card), but requires for there to be at least 5 face-up monsters on the field total and two cards to work.