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You can negate the continuous spell card's initial activation with cards like Solemn Judgment or Magic Jammer.

Once successfully activated though, you can't use 'spell card activation' negation effects like the above, even if the continuous spell has a subsequent activated effect, like the trigger of Black Whirlwind, or Royal Oppression's Quick Effect. That's because the spell card's activation was when you first played it to the field, what you are doing after is 'activating an effect' of an already resolved card. However effect negation can be chained to it, you could use Stardust Dragon against Royal Oppression (as long as Royal Oppression is destroying a card on the field - usually it does not, but it would if it was being used against Summon Priest).

Lastly, cards like Spell Canceller, and Imperial Order (forbidden in Advanced format) will 'switch off' any continuous cards, and negate any of their activated effects too.

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Q: Can you negate continuous spell cards?
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Are there any other Spell or Trap cards like 'Imperial Order' in Yu-Gi-Oh?

The following cards are all Continuous Trap cards that have some form of negation, just like "Imperial Order":Royal DecreeThe Emperor's HolidayTyrant's TiradeRoyal CommandRoyal OppressionRare MetalmorphSeal of WickednessTalisman of Spell Sealing"Talisman of Spell Sealing" is the most similar to "Imperial Order" considering it can negate Spells as well.


Can alector sovereign of birds negate cards like mystical space typhoon and mirror force?

No, it can never do that. It has an Ignition Effect (spell speed 1) and can only target face-up cards. So that means it can't do anything to those cards while they are face-down, and when they do activate, Alector can't chain his effect to them. Basically his effect is used against active Continuous Spell cards, as well as Field Spells and Equip Spells.


What monster effects can negate Counter Trap effects in Yu-Gi-Oh?

No monster can chain to a Counter Trap in order to negate the activation. Quick monster effects are spell speed 2, and only Counter Traps can chain to Counter Traps, spell speed 3. So cards like Light and Darkness Dragon and Stardust Dragon can't be used against them. Some monsters can prevent the activation of Counter Traps such as Jinzo. A few others have continuous effects that negate all trap effects. Sky Scourge Invicil is one, when summoned with a Dark monster as tribute.


Can Spell cards in Yu-Gi-Oh be activated during your opponent's turn?

You can activate Quickplay Spell cards in your opponent's turn, if you have Set them on the field. As well as that, some of your face-up continuous and continuous-like cards may have a trigger than activates when a certain condition is met, these can activate in the opponent's turn too (Black Garden is one).


Do any trap cards work on jinzo?

There is only one way to negate his effect and that is by using a effect negation card the moment it is summoned as jinzo's effect is spell speed 2 your cards effect will work first.

Related questions

What happens if Light and Darkness Dragon negates a continuous effect?

It can't negate continuous 'effects' because it has to chain to activations. Continuous effects do not activate. It can chain to and negate the activation of a continuous spell or trap. If the continuous spell or trap has its activation negated, then the card is destroyed and goes to the graveyard.


Does the Card Mystical Space Typhoon Negate the activision of trapspell cards?

It cannot negate the activation of a trap card. It is basically the opposite of Magic Jammer. Mystical Space Typhoon can destroy face down spells and traps, continuous spells and traps, and field and equip spell cards.


Does 'Spell Reactor RE' in Yu-Gi-Oh negate spells?

No, it only destroys them. Normal, Quickplay, and Ritual Spell cards will all still resolve correctly, so it's of most use against Field, Continuous or Equips.


Does Trap Reactor Y FI negate the effect of a Trap or just destroy permanent ones?

"Trap Reactor・Y FI" chains to the activation of a Trap card, destroys it, but does not negate it. The Trap's effect will still resolve even though it is gone from the field. If the Trap is Continuous, when the chain resolves and the Trap is destroyed, the effect of the Continuous Trap will disappear because it is no longer on the field. (This rule only applies to Continuous Spell and Trap cards.) This card cannot chain to Counter Trap cards.


Are there any other Spell or Trap cards like 'Imperial Order' in Yu-Gi-Oh?

The following cards are all Continuous Trap cards that have some form of negation, just like "Imperial Order":Royal DecreeThe Emperor's HolidayTyrant's TiradeRoyal CommandRoyal OppressionRare MetalmorphSeal of WickednessTalisman of Spell Sealing"Talisman of Spell Sealing" is the most similar to "Imperial Order" considering it can negate Spells as well.


Can alector sovereign of birds negate cards like mystical space typhoon and mirror force?

No, it can never do that. It has an Ignition Effect (spell speed 1) and can only target face-up cards. So that means it can't do anything to those cards while they are face-down, and when they do activate, Alector can't chain his effect to them. Basically his effect is used against active Continuous Spell cards, as well as Field Spells and Equip Spells.


Does Mystical Space Typhoon negate the activation and effect of Spell and Trap cards?

Mystical Space Typhoon does not actually "negate" a Spell or Trap Card. You can chain any Spell or Trap Card activation with Mystical Space Typhoon, destroying it. The destruction of the card does not negate its effects.However, depending on the type of Spell or Trap card, it can prevent its effect from taking place. Continuous, Equip, and Field Spell Cards are the only Spell cards that will have their effects stopped if they are chained with Mystical Space Typhoon. The same rulings apply to Continuous Trap Cards. As long as you chain to the activation of the Spell or Trap Card with Mystical Space Typhoon and target it, when the chain resolves the Spell or Trap Card's effect will disappear.For example, if your opponent activates the Equip Spell Card Premature Burial and you chain with Mystical Space Typhoon, when the Chain resolves, Premature Burial will be destroyed and the effect will not resolve.Normal and Quick-Play Spells, and Normal Traps will carry out their effects regardless if they are destroyed. If you chain your opponent's Mirror Force or Monster Reborn activation, when the chain resolves, the card will be destroyed, but the effect will still resolve.These rulings apply to any other cards that have similar effects to Mystical Space Typhoon, such as Dust Tornado and Twister.


How many continuous spell cards can be active at a time?

There are 10 S/T slots, so there can be a maximum of 10 continuous spell cards active, 5 on each side of the field. The Field Spell card is a special kind of continuous card, so technically that makes 11 in total if you count it.


In Yugioh does silent swordsman level 7 negate all spells?

Almost. It's text clearly states that it "negate(s) the effect of all spell cards on the field". So as long as it's a spell card active on the field, it is no good. Some cards, however, activate when they are sent to the graveyard, but those are rare. but if u use the effect of destiny hero diamond dude then silent sworsman cant negate it


Can Stardust Dragon negate cards in the Graveyard?

Yes, if a card effect activating from the Graveyard will destroy a monster, Spell, or Trap card "Stardust Dragon" can be activated to negate the effect. Even though "Stardust Dragon" states that it destroys and negates cards, it can still negate an effect resolving in the Graveyard; the card in the Graveyard simply will not/ cannot be destroyed.


If I have a gravity bind on the field and my opponent summons an ancient gear with effect that does not allow me to play spell or trap card until the end of damage stage will it negate my gravity bind?

The effect of an 'Ancient Gear' will not negate the effect of 'Gravity Bind'. The effects of Spell or Trap Cards that are already face-up can still have their effects activated. However, face-down Spell or Trap Cards cannot be activated.


What are good continuous spell card?

Some good continuous spell cards to have are: Card Trader,Wave Motion Cannon,Ancient Gear Castle,Card Of Safe Return,etc.