If you were to be doing a portrait which would have fairly blurry lines without really sharp depth, then perhaps. But in most instances, this would not be the ideal needle choice for the job. You would want to use a needle suited specifically for outlining where the needles are concentrated in such a way that they come together to produce a nice clean line as opposed to the circular configuration of a Round Shader which is made so to give you the nice rounded appearance when grouped up appropriately for something that requires blending and nice solid work in small areas. So in a way, yes you can. The smaller the Round grouping the better though, as having anything above say a 10RS would be a bit too big to manage easily.
Until you have the skill to use a liner for coloring I would suggest you keep to the shader for coloring, you can dig holes in your client with a liner and that would not be a good idea. When using a shader for coloring use small circles to fill in the areas you want to color, ensure you have good skin tension and don't rush.
Not really you only use out like to tatt it not the shading
yes but you have to thin out the ink some people dont have to it just depends on how the person tattoos and if they know how to without having to thin it out
Use Pinterest for tattoo designs.
only if you use blood red
to do the outline on a tattoo you need a needle called a liner for instance you could use a 14 round liner. now for shading you need a shader which is another kind of needle now you can use a 14 round shader or a 14 flat mag shader that answer your question and an p.s you can get a needle any size they can go as small as 1 all the way up to a 49 flat and so on
Until you have the skill to use a liner for coloring I would suggest you keep to the shader for coloring, you can dig holes in your client with a liner and that would not be a good idea. When using a shader for coloring use small circles to fill in the areas you want to color, ensure you have good skin tension and don't rush.
Shaders are usually called by the name of their configuration. most coil machines use 3 needles as their liners, then they move to a flat shader then on to round shaders with more needles for higher concentration of ink injection.
yes you can, but it doesn't always give you good results and lines may fade faster when the tattoo starts to heal.
You can if you need to, but I would not recommend doing this for a whole tattoo. Not that there is anything wrong with it per se, but you are taking at risk unneeded trauma to the skin with this configuration as opposed to using a nice tight Round Liner.
This is unique to every machine, artists technique, design, and client. Do an apprenticeship
Not really you only use out like to tatt it not the shading
depending on the size i would just use a 7RS big the shading area the larger i would use the 9RS or Flat Shader
A three round liner or five round liner (3RL or 5RL) is the most common but it does depend on the look you are after and the overall effect it has on the tattoo, the colours involved, the shading in the colours if any etc. One liners are also available and used for super fine lines like in portrait eyelashes etc. For tribals and the like it won't matter too much but better with a 5RL so that you can use it to fill the corners before you begin with the shader.
Well generally we would use a drawing on a light box to take an outline from a design that you would bring in, assuming it would be a non custom piece. besides that we would use a thermo fax or hand trace the design on carbon paper to get our stencil
7 or 9 magnum or a 14 round for heavy filling such as tribal .......
Not usually. A "round" needle is actually a group of needles welded together. An outlining needle is one needle. If you outlined with a shading needle you'd get a very thick line. If the piece has real thick outlines, you could use a shading needle to do them, but most tattoos have thin outlines. This would be what you call lack of knowledge see me myself i have used up to an eighteen round liner (18 RL) the difference is the configuration where a liner is set so that the tips of the needles are clustered in a tight round configuration the shader's are a little more spread out , and to answer your question you could use a shader to line with but your line would be foggy or blurry because you points are spread to far apart