There are 3 Spell Cards in the TCG that change a monster's type: the Equip Spell "Dragonic Attack", which changes the equipped monster into a Dragon; the Equip Spell "Reptillianne Rage", which changes the equipped monster into a Reptile; and the Field Spell "Zombie World" which changes all monsters in play and in the Graveyards into Zombies.
I run a very good dragon deck and the only equip card I run is Axe of Despair. 1000 attack.
Yes, as long as the spell card is a Quickplay Spell, and the trap card is not a Counter Trap. So you cannot chain Monster Reborn to any trap. Nor can you chain Book of Moon to a Counter Trap, for example.
'Shield and Sword', a Normal Spell Card, can do that.
You can't ever just discard cards for no reason, you can only do so if instructed to by a card effect or a game rule, such as the one that lets you replace one Field Spell Card with another.
Same as when you use a regular Equip Spell card on the opponent's monster, the monster acting as an Equip Spell Card goes to your own S/T zone.
You are only allowed 11 cards as a maximum on a field, you have five monster card slots, five spell/trap slots, and a Field Spell Card slot.
in yugioh PC game you can get the fusion cards in the graveyard by using " Monster Reborn " or " call of Haunted " or any other spell or trap cards .
Sounds like Ordeal of a Traveler. The effect is applied when the opponent attacks (does not have to be against a defence mode monster, or even a monster at all). He must select a card from your hand and correctly guess if it is a monster, spell or trap, or his attacking monster is returned to hand.
I run a very good dragon deck and the only equip card I run is Axe of Despair. 1000 attack.
Yes, as long as the spell card is a Quickplay Spell, and the trap card is not a Counter Trap. So you cannot chain Monster Reborn to any trap. Nor can you chain Book of Moon to a Counter Trap, for example.
I would then suggest a normal monster strike deck. This deck uses normal moster and equip spell cards with other spell and trap cards to boost your monster strength. It has cards like "Sword of the Soul-Eater", "Sogen", and "Collected Power".
When a non-effect monster destroys another monster the destroyed monster is sent to the grave, unless there is another card on the field which changes where destroyed monsters go. Depending on the effect of the monster that destroyed them they are either sent to the Graveyard, are banished, return to the owners hand, or can be summoned on the opponents side of the field. Some cards can even be saved from the grave by their own effect and are then either re-summoned or go to spell/trap zone. Spell/trap cards can also determine where they go, as they can change it so that any destroyed monster is banished instead of being sent to the graveyard.
Yes. Monsters that are acting as Equip cards, are considered to be Equip Spell Cards and are affected by everything that normally affects Spell Cards. So spell destruction cards will affect them while monster destruction will not.
Cookie Monster
No because the field spell card is just simply being replacing by another field spell. So, you can't use Magical Citadel of Endymion's effect to stop it from being sent to the graveyard. However, you may protect your field spell card with the spell card Field Barrier.
Yes, monsters acting as Equip cards are treated as Equip Spell Cards and are treated as such for the purposes of Spell destruction card.
No, control of the Equip Spell card itself does not change, nor does it move. It remains on the same side of the field and equipped to the same monster, unless the control change made the monster an invalid equipping target.For example, if the Spell Creature Swap targets a monster equipped with Ring of Magnetism, Ring of Magnetismwill be destroyed.However, if the Spell Brain Control targets a monster equipped with Flint, Flint will stay on the same card zone but still equipped to the monster.