No. When a monster you control attacks a monster with a Defense higher then the Attack of your monster, you take damage equal to the difference but neither monster is destroyed. The only exception is due to card effects such as Des Kangaroo.
If the attacking monster is switched into Defence position, the attack ends. Damage Calculation is not entered, you do not compare the monsters' ATK or DEF.
When a monster attacks a defense position monster with DEF equal to to the attacking monster's ATK, no damage is inflicted to either player's Life Points and no monsters are destroyed in battle. Some monsters have effects that activate before or after they battle, so you must take those into account as well.
If the attacking monster has lower ATK than the defence-position defender's DEF, then the defender is not destroyed at all. What will happen is the attacking player will take damage equal to the difference between the attacker's ATK and the defender's DEF, but neither monster will be destroyed.
No not unless as a result of a monster effect, spell card or trap card.
No, a Tribute Summon follows the same position rules as a Normal Summon, so a monster you Tribute Summon is either face-up attack or Tribute Set into face-down defense.
Flint is sent to the graveyard
If the attacking monster is switched into Defence position, the attack ends. Damage Calculation is not entered, you do not compare the monsters' ATK or DEF.
Activate only when a “Cloudian” monster(s) you control is destroyed by its own effect and sent to the Graveyard. Special Summon 1 of those monsters from your Graveyard in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect... personally I don't get it either.
You cannot tribute summon a monster in face up defense position. You can either tribute summon a monster in face down defense or face up attack position. If you want to summon in face up defense, you need to special summon.
You can set the monster you tributed for, but the tributed monster is sent to the graveyard
When a monster attacks a defense position monster with DEF equal to to the attacking monster's ATK, no damage is inflicted to either player's Life Points and no monsters are destroyed in battle. Some monsters have effects that activate before or after they battle, so you must take those into account as well.
If the attacking monster has lower ATK than the defence-position defender's DEF, then the defender is not destroyed at all. What will happen is the attacking player will take damage equal to the difference between the attacker's ATK and the defender's DEF, but neither monster will be destroyed.
You put a monster in face down defense position BUT your not allowed to normel summon a monster in defense postion.
Soul RopeTRAP/NormalActivate only by paying 1000 Life Points when a monster you control is destroyed and sent to the Graveyard. Special Summon 1 Level 4 monster from your Deck.Soul Rope is activated when a monster is destroyed and sent to the Graveyard. This means that you can activate it when a monster you control is destroyed by battle or by another card effect. You cannot activate Soul Rope if the monster was destroyed during the Damage Step via a card effect such as a Defense Position Berserk Gorilla because the timing would not be correct. You also cannot activate this card if there is an effect that prevents your monster from being sent to the Graveyard (ie. D.D. Warrior or Macro Cosmos).
The core rules state that a Normal Summon places the monster in face-up Attack position, and a Set places it in face-down Defense position. Special Summons are face-up Attack or Defense position, unless stated otherwise. If the continuous Trap card 'Light of Intervention' is active, monsters can be Normal Summoned in face-up Defense position.
The equip spell is sent to the graveyard and the monster returns to your hand as usual :)
No not unless as a result of a monster effect, spell card or trap card.