Alakazam is a Psychic pokemon, so Bug, Dark and Ghost-type moves are super effective against it. It has a lower Defence than Special Defence, so physical moves of those types will hurt even more.
rock type because electric moves don't hurt them. NO! rock & electric can hurt each other normally. use ground type. ground is super effective against electric & electric has no effect at all against ground. hope this helps :)
The dark type is super effective against it, plus psychic can't hurt them, and the bug type is super effective, but it takes psychic attacks as a normal effective hit. I would suggest using beautifly or kricketune, since there isn't any murkrow in Pearl.
Shedinja is a special Pokemon that has a unique special ability: wonder guard. Effects of wonder guard: Makes all move that are not super effective not hurt Shedinja. Shedinja's type: Bug and Ghost Types of moves that will hurt (or kill, since Shedinja is only 1 hp): Fire, Flying, Rock, Dark etc. Do note that moves that does not inflict damage directly will also work on Shedinja. Examples include toxic (Shedinja will die the next turn due to poison), will-o-wisp (similar reason), or confuse ray (if it hurts itself, it will get hurt like others)
Ghost type Pokemon are immune to normal types moves,but anything else can hit them.their weakness is a psychic type move... So the answer is psychic type Pokemon or any Pokemon that knows psychic moves (interesting how a dude in the anime says ghosts can beat psychics,but its the other way around in the game..)
The strongest bug Pokemon are Shedinja its HP is 1, but only super effective moves will hurt him, its mostly unstopabble !!!!!
Alakazam is a Psychic pokemon, so Bug, Dark and Ghost-type moves are super effective against it. It has a lower Defence than Special Defence, so physical moves of those types will hurt even more.
rock type because electric moves don't hurt them. NO! rock & electric can hurt each other normally. use ground type. ground is super effective against electric & electric has no effect at all against ground. hope this helps :)
A bug type move is super effective against Grass, Dark, and Psychic Pokemon types.
Because Dragon types are only hurt by Ice type moves and other Dragon type moves. If only Ice type moves hurt them, they would be too strong. In Pokemon X & Y, the new Fairy type also hurts them due to Dragon types being too over-used in the meta game and competitive battling.The moves that are super-effective against Dragon types are:DragonBreath, Outrage, Twister (Generation II), Dragon Claw (Generation III), Draco Meteor, Dragon Pulse, Dragon Rush, Roar of Time, Special Rend(Generation IV), Dragon Tail, and Dual Chop (Generation V). Only the first four moves are fairly common, so Ice type moves are still the most vulnerable to Dragon type Pokemon.There were no Dragon moves in Generation I (Pokemon Red, Blue, and Yellow) besides the fixed-damage, non-super effective Dragon Rage.
The dark type is super effective against it, plus psychic can't hurt them, and the bug type is super effective, but it takes psychic attacks as a normal effective hit. I would suggest using beautifly or kricketune, since there isn't any murkrow in Pearl.
Rock moves does hurt Ground types, but not very much. In other words "Its not very effective". <---- don't ever use rock against ground :D or youll lose :( However, visa versa, Ground is super effective against rock. ^^^^^^^^^^ ------------------------------------------------------------------------ bad stuff The Good stuff Rock good against flying fire thunder that's all and im not sure if theres anymore.
Electric, rock and ice type moves.
Psychic moves and Flying moves hurt fighting types greatly.
Fire, Ground & Fighting. There may be some Pokemon that are part steel but are resistant or immune to these types. For example Skarmory is immune to Ground types because it is part flying.
Thunder Wave is one.
Shedinja is a special Pokemon that has a unique special ability: wonder guard. Effects of wonder guard: Makes all move that are not super effective not hurt Shedinja. Shedinja's type: Bug and Ghost Types of moves that will hurt (or kill, since Shedinja is only 1 hp): Fire, Flying, Rock, Dark etc. Do note that moves that does not inflict damage directly will also work on Shedinja. Examples include toxic (Shedinja will die the next turn due to poison), will-o-wisp (similar reason), or confuse ray (if it hurts itself, it will get hurt like others)