All except for cacophony
Well if you ask me you should get PVM edit to edit textures. search for it. Btw open SONIC.PVM with this to edit Sonic's textures.
download these things called texture packs
Put plaster on the character who's texture you want to alter
Unzip the "Texture" folder and paste it in the Postal 2 game directory. For example- C:/Program Files/Postal 2/Textures/ ChameleonSkins.utx..... overwriting that file. *Before installing this patch make a back-up copy of the ChameleonSkins.utx file. To restore to the original game characters, place your back-up copy in the 'Textures' folder.
find the texture pack you want then download it and put it in the texture packs folder that it shows you on the textures packs screen on minecraft.
Polyphony
There were many different textures used in the Romantic period. Pieces were often homophonic, or melody-dominated homophony.
Monophony. Monophony is the simplest of musical textures, and is one of the earliest historical musical forms. Plainchant, or Gregorian chant, is a commonly cited example of monophony, and was popular in Italy, Ireland, Spain and France. While 9th century plainchant incorporated extra voices in parallel fifths, Byzantine chant, Armenian chant, and Mozarabic chant are all strictly monophonic.
They have smooth textures and heavy textures
One will find many popular photoshop textures to be liked by different groups of users. Some examples of popular photoshop textures consists of denim textures, bokeh textures, and sepia textures.
The two textures of metamorphic rocks are the Foliate and Non-foliate textures.
TEXtures was created in 1996-04.
Textures - album - was created in 1989.
Textures has two syllables.
There are 3 textures of leaves in Minecraft.
The musical texture of "Tu se' morta" by Monteverdi is predominantly homophonic, with a solo voice accompanied by simple chords in the continuo. The melody is clear and expressive, with the bassline providing harmonic support. Occasionally, there are moments of polyphony when other voices join in to create richer textures.
Rough and smooth would be the two basic textures.