No
It will not be destroyed during any End Phase in which it is still face down, but will keep checking every End Phase. If it's ever face up, then it will be destroyed, even if the special summon happened a few turns previously.
Destroying a monster does not flip it. But if a monster is flipped face-up when attacked, and considered destroyed by battle, then the flip effect will still activate.
Is is the Owner of Masked Dragon who gets its effect, as it is the Owner's graveyard it goes to, even if was controlled by the opponent at the time. If your Masked Dragon is taken by the opponent, and then destroyed by battle, it is you who will get the effect.
This one always causes arguments. Point 1 -> Activating Threatening Roar in response to an attack won't do anything, it affects attack declarations. Point 2 -> The turn player can't enter the battle phase unless the opponent agrees to it. An opponent will want to use Threatening Roar at the end of the main phase, before the battle phase is entered. Many players don't announce the change of phase, and this is normally ok as they must still accept the opponent can say they wanted to use something in the previous phase. Despite Point 1, the opponent should not be penalised if the turn player didn't give them a chance to activate the Threatening Roar, by skipping from the main phase straight into an attack declaration.
[Dragon/Fusion/Effect] The fusion Material Monster for this card are any 5 dragon-type monsters. This monster cannot be Special Summoned except by fusion summon. This card does not take any battle damage and cannot be destroyed by battle with an EARTH, WATER, FIRE, WIND, or DARK monster.(Battle damage is still inflicted to players.)
The two cards don't really interact as such. If the summoned Ojama Blue is destroyed by battle, then yes, it will still get its effect. However it will not trigger if destroyed in the end phase by Rescue Cat's lingering effect - it was not destroyed by battle in that case.
Horus Lv6 says, that at the End Phase of the turn in which it destroys a monster by battle, that you can send it to the graveyard to special summon Lv8. This means Horus Lv6 must still be on the field after the battle phase, all the way to the end phase. If it gets destroyed during the battle phase, then it cannot summon Lv8.
AnswerYes. He attacks on the saame turn he is special summoned because it is still the battle phase.This is also the case for Cyber Jar. When the Cyber Jar effect resolves the monsters that you special summon in attack position can still attack because you are still in the battle phase.
It will not be destroyed during any End Phase in which it is still face down, but will keep checking every End Phase. If it's ever face up, then it will be destroyed, even if the special summon happened a few turns previously.
No. It was destroyed as a result of two earthquakes, commencing in the 1300s.
Destroying a monster does not flip it. But if a monster is flipped face-up when attacked, and considered destroyed by battle, then the flip effect will still activate.
If the moon were to be destroyed there would still be tides. This would be because of the sun still being in assistance and affecting the tides.
Yes. The battle phase hadn't ended yet, and since the new monster hadn't attacked that turn, it can now declare an attack too.
Yes it will still be destroyed even the battle damage is zero because the effect only involves the damage and not NEGATING the atk.For example your opponents Blue Eyes White Dragon attacks your Darkmagician. During damage calculation you can activate Kuriboh or Waboku. The damage will be zero but Darkmagician would still be destroyed.
No, the normal result of battle applies first, then the effect. Monsters considered destroyed by battle are not actually sent to the graveyard until the end of the Damage Step, this is after any flip effects have resolved. So Penguin Soldier is actually still on the field when his flip effect activates. However, monsters considered destroyed by battle can not be affected by effects that try to return them to hand or deck. Penguin Soldier will be unable to choose himself as a monster to return, unless he survived Damage Calculation.
The closest unconditional protection is Mist Body, an equip card that prevents the equipped monster being destroyed by battle. Damage calculation is still performed normally though, so its controlling player will still take damage to their life points as normal.
No. Because Polymerization is not a Quick-Play Spell Card, it cannot be activated in the Battle Phase.If you attacked with the Fusion Material Monsters, you could not play Polymerization as it would still be the Battle Phase. As a result, you must end your Battle Phase, and switch to your Main Phase 2 to activate Polymerization. Even if you activated it during this phase, it would have already been after your Battle Phase; and because you can only have one Battle Phase per turn, this strategy would not work.You could, however, use Super Polymerization as an alternative. Because it is a Quick-Play Spell Card, it would fit into this strategy.Super PolymerizationSPELL/Quick-PlayDiscard 1 card. Send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and Effect Monsters' effects cannot be activated in response to this card's activation.