You need to do the "Trouble on the Homefront" quest, anytime 'after' you complete Project purity, you need to get yourself within Radio reception distance of Vault 101, Megaton for instance, and you will hear the Vault 101 distress signal on you Radio, listen to it and you will then know what to do.
There are 7 vaults as follows: Vault 87 Vault 92 Vault 101 Vault 106 Vault 108 and Vault 112
Amata, is the girl at the beginning of the game and she helps you out of Vault 101 and gives you 10mm pistol and she tells you about he fathers secret escape that is located under neither his desk if you access his computer she also is the Overseers daughter. She was planning on breaking out of the vault with you and she has a crush on your character. She planed a B-day party for you. Beginning of the game turning 10
Fallout 3 is about the lone wanderer, (you) who is a stray from vault 101 who is in search of your father (James.) This being role-playing, you choose your path to play in the game (eg. good or bad.) In the end of the game, you activate a water purifier which purifies water in some parts (near Rivet City) of the Capitol Wasteland. I can't really say. These are in my opinions. Just get the game yourself and play it.
Yes Selena Gomez does play wizard 101 i play 101 too,you have to be like 50 something to do her quest
You can not go back in and out of Vault 101. After you first leave the Vault the only time you can go back in is for the quest "Trouble On The Homefront." but once you beat that side quest you are not allowed back in Vault 101 ever.
Yes, it is possible to gain access back into Vault 101 on Fallout 3 for Xbox 360. In fact sometime after you escape there is an optional quest where Amada needs your help because "chaos" is happening.
around the level 10 or so, you can travel to megaton or vault 101 and you will trigger a distress call, then it will add the quest
You need to do the "Trouble on the Homefront" quest, anytime 'after' you complete Project purity, you need to get yourself within Radio reception distance of Vault 101, Megaton for instance, and you will hear the Vault 101 distress signal on you Radio, listen to it and you will then know what to do.
do the quest agethas song to get the location and passwords for all vaults (exept 101 cos anita changed the password for the quest trouble in the homefront you get this after the waters of life quest just walk neer top 101 and youl pick up the vault 101 emegency brodcast from anita asking you to help her)
You can hear it after you beat the quest "Project Purity." You will hear a distress signal from the vault and if you listen to it you will get a new quest, "trouble on the homefront" once you walk into the door of the vault you will once again hear the Vault 101 PA system, not that there's much to hear. p.s. you have to be somewhere near the vault such as in Megaton to hear the distress beacon.
Just North from Vault 101.
There are 7 vaults as follows: Vault 87 Vault 92 Vault 101 Vault 106 Vault 108 and Vault 112
I got right in when i did it. Did you try to open it by the control panel to the left?(i think its on the left or might be on the right)
bak to where you got them except for dogmeat he at vault 101
No. The vaults are simply a big plot device in the Fallout series. The vaults are used to show the McCarthyism and fear of nuclear war that was occurring in America before the events of the game, and as a starting point in Fallout, Fallout 2, and Fallout 3 to show an unfamiliarity and danger of the Wasteland. But there will be a vault 101 in reality very soon
if you tell him to leave then he goes back to vault 101.