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no, they are treated as spells

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Q: Can crystal beasts attack in the spell and trap card zone?
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Can crystal beasts be special summoned to the spell and trap card zone?

No, monsters can only be normal or special summoned to the monster card zone. Crystal Beasts go to the S/T zone when destroyed, you don't place them there automatically.


If you tribute a Crystal beast does it go to your Spell and Trap card zone?

No, the Crystal Beast goes to the graveyard if tributed. Crystal Beasts only get to choose to go to the S/T zone if they are 'destroyed'. Tributing, or 'sending', are not destruction effects. Effects that destroy will say so on the card, and also monsters can be destroyed by battle.


Can the Sacred Beasts be affected by spells?

Apart from Uria's effect that prevents a S/T card being used in response to his effect activation, the Sacred Beasts have no other Spell protection.


Yu-Gi-Oh gx what is rainbow dragon effect?

Rainbow Dragon's card text has 3 parts; effects 2 and 3 can be used any time a Normal Trap could be activated (independantly or in response to actions other than Counter Traps, but not on the turn Rainbow Dragon was summoned): 1. You need 7 different "Crystal Beast" cards on your field and/or in your graveyard to special summon this card from your hand; you cannot summon it any other way. (This means you need to play or discard all seven crystal beasts; extra copies of the same beast don't count. Also, the Trap "Rainbow Gravity" overrides this effect.) 2. You can send all "Crystal Beast" monsters you control to the graveyard to increase this card's Attack by 1000 per card sent. (Crystal Beasts in your spell and trap zone are excluded from this.) 3. You can remove all "Crystal Beast" cards in your graveyard from play to return all cards on the field to the owners' decks. (You need at least one crystal beast in your graveyard to use this effect.) Think of Rainbow Dragon as a beatstick with a couple of Trap cards built in.


What are all the weaknesses to a crystal beast deck?

The main drawback with the Crystal Beast series is its reliability on occupying the Spell & Trap Card Zone. This leaves the player with very little flexibility concerning Spell and Trap Cards as the zone must be left open for Crystal Beastmonsters and essential Crystal Beast Continuous Spell Cards.The series also heavily relies on the destruction of the Crystal Beast monsters so that they can be placed in the Spell & Trap Card Zone. This allows the opponent more flexibility when figuring out how to win.For more weaknesses about the Crystal Beast series, click on the "Related Link" below and look under the "Weaknesses" heading.