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If Raigeki Break targets a Spell or a Trap card, Curse of Royal can be chained to it to negate it.

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Q: Can Curse of Royal negate the effect of Raigeki Break in Yu-Gi-Oh?
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What is the Raigeki Break card?

Raigeki Break is a Normal Trap Card. "Discard one card to destroy one card on the field."


Is it true that Mystical Space Typhoon is incapable of negating cards like Sakuretsu Armor Raigeki Break Rush Recklessly etc?

Yes, "Mystical Space Typhoon" can not negate "Sakuresu Armor" and the rest of the cards mentioned. That is because there is a difference between negating and destroying. "Destroy" means to destroy a card and send it to the Graveyard. "Negate" means to prevent the card's effect from resolving. This is the best way to explain it: Since (most) Normal and Quick Spells, and Normal and Counter Traps don't have continuous effects, their effects still resolve. If a card's effect is considered continuous or requires it to stay on the field (such as Continuous, Equip and Field Spells, and Continuous Traps), when destroyed it's effect can no longer be active.


Is Jinzo affected by Trap Hole in Yu-Gi-Oh?

No. Here is what happens when a player summons Jinzo. The turn player offers tribute, and places Jinzo on the field. His continuous effect is not yet 'switched on', nor any other continuous effects applied to him yet. Here, in the 'summon negation window', can cards be used to negate his summon. So you could negate the summon with Solemn Judgment, Horn of Heaven, etc. He'd go to the graveyard if that happened. If neither player want to negate Jinzo's summon, the summon is now successful. His continuous effect now becomes active, negating all traps currently active, and prohibiting new ones from being activated. Now we're in the 'summon response window', which is where Trap Hole would normally be used. Since Jinzo is now preventing any trap activations, it means any Trap that responds to a successful summon cannot be used. That means Trap Hole, Bottomless Trap Hole, Torrential Tribute, etc, can't be activated. Neither can Divine Wrath nor Forced Back could be used, because these respond only to 'activated effects'. Jinzo doesn't 'activate' anything, and even if he did, his continuous effect would stop Traps responding to it anyway. Lastly of course, non-responsive Traps (Phoenix Wing Wind Blast, Raigeki Break) can't do anything either, their activations are prevented while Jinzo remains face-up on the field.


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They dont break up


How do you break a truce in backyard monsters?

There is no way to break a truce.