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The game was not like any other game owned by Big Fish Games, so when BFG bought out Grubby games, they didn't want to put forward the effort to make the game work with BFG's style of game. The servers were also extremely expensive, so BFG just tried to get rid of it. They added the export feature and made the game free and open source, and development was picked up by Jayther, a forum admin, who is now developing incredibots 3.

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13y ago

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