If the monster somehow leaves the field, or is switched into defence mode, before the Damage Step can start, then the attack just ends. That usually happens when cards like Sakuretsu Armor or Enemy Controller are used, but there are many others, including De-Fusion on a Fusion Monster. So De-Fusion will end the attack in the same way as Sakuretsu Armor does. The defending monster will not be flipped if face-down, and no damage will be calculated.
'Negated' though is the wrong term, that's something else, something different and specific. However the end result is mostly the same.
Yes, De-Fusion is Quickplay so you can attack with the Fusion Monster, then use De-Fusion on it, and since it's still the battle phase, the newly summoned components can attack too.
if you attack with a move it counts as 2 pp points. imagine if the opponents Pokemon has the effect pressure, and you use tackle and tackles pp was 10, then after you use tackle it's pp would be 8
no, it's a normal magic card, you can only use it when it's your turn.
ah, my specialty. Well, that depends. Does your opponent use compulsory evacuation device (i think) when you attack them? Because then the attack is negated. If a player controls one monster, and this monster can't be selected as an attack target, then you may attack directly. So one situation will be if the player has Umi and The Legendary Fisherman, or Guardian Kay'est. These can be ignored, and a direct attack can be made. However - this does not apply if the one monster is an Earthbound Immortal. If a player only controls one monster, and this is an Earthbound Immortal, then he cannot be attacked in the same way, the monster cannot be bypassed, monsters will simply be unable to attack. This is a specifically ruled difference, though without explanation from Konami. If the player controls two unattackable monsters, then again, player and monsters are safe from being attacked. No attacks can be declared against any of them unless circumstances change.
Yes you can if you use the card "double attack."
Yes, because it is a quickplay and can be activated during the battle phase.
Yes, De-Fusion is Quickplay so you can attack with the Fusion Monster, then use De-Fusion on it, and since it's still the battle phase, the newly summoned components can attack too.
they were irresponsible and easy to manipulate. they were lured into his evil plan and saw him as a great person
Block Attack is a Normal Spell Card. Normal Spell Cards can only be activated in your own turn, in main phase 1 or 2.
De-Fusion can only target Fusion monsters. Ra is not a Fusion monster, so no, you cannot use it on Ra.
The Smash Ball holds a very powerful attack that you can use against your opponents. You get it by breaking it with your attacks, which takes multiple attacks to do so.
The bit that lets it substitute for another Synchron, is not an 'effect' and thus cannot be negated. Synchron Explorer does not negate it, nor does it remove the condition that it can only be used in a Synchro summon that specifically requires a Synchron monster. There are other 'conditions' that cannot be negated too, like name changing effects that apply in deck too, maintenance costs, and restrictions like "If you use this effect, the monster cannot attack".
You can't do anything about Pokemon dodging attacks.It depends on the accuracy of the move the opponents pokemons using or if you use a move like sand attack etc. by which the opponents accuracy is lowered.Tell me youre a novice Pokemon trainer right?
if you attack with a move it counts as 2 pp points. imagine if the opponents Pokemon has the effect pressure, and you use tackle and tackles pp was 10, then after you use tackle it's pp would be 8
Down B makes him to a hip drop move, Up B makes him throw eggs at opponents using the control stick you can aim the egg also if you hold B you can make it go farther, B makes him lick opponents then transform them into eggs, Right B/Left B makes him go into his egg then roll around the stage this can attack opponents also if you hold B you can go faster and hit harder. Up A (standard) makes him use his tail to attack upward, Down A (standard) makes him use his tail to attack downward, Right A (standard) makes him use his tail to attack to the right you can also hold left to do the same thing, A makes him attack with is shoe you can press it twice for a double attack, Right A (smash) makes him use his head for attacking you can also use left A, Down A (smash) makes him attack the left and right side with his tail, Up A (smash) makes him hit opponents upwards using his head. Final Smash turns him into a dragon Yoshi and he can spit fire and fireballs. While in the air pressing A makes him attack with his shoe, also in the air press down A to make him do a multiple hitting shoe attack, also in the air press right A to make him attack foes in the air with his head this brings foes upward or downward, While facing right in the air pressing left uses his tail to attack a foe behind him a couple times, also in the air pressing up A makes him use his tail to hit enemies above you. Latstly you can grab foes with L, R or Z pressing A you will chew on your opponents, up A makes him spit them out upward, Left A and right A makes him spit them out left or right, Down A makes him spit them out downward.
1. special attack mans ur Pokemon hits some1 without pyshiclly hitting them, 4 example, tackle is an attack move and flamethrower is a special attack move 2. special defense means the opponents Pokemon hits u without touching u. for example, if they use tackle ud use ur defense and if they use flamethrower ud use ur special defense
The 'once more' bit is restricting you to using this effect once only in a turn. Even if she destroys another monster with her next attack, she cannot declare a third attack.