Dominic Santiago
A mmorpg player, and character.
Well, considering in the storyline he is assigned to kill and be stealthy, he is most probably supposed to be an assassin however, the choice is still yours
NPC stands for Non-Player Character. Which is self explanatory, a character who is not the player.
An NPC is a non-player character. Basically anyone who is isn't controlled by a player (Romeo in Varrock, Varrock guard).
press "s" "s" immediately.
Moon Patrol
Com = Computer. Typically meant as the computer or game itself is playing that character and you, as the player, will play the other character.
yes
Virtually every sports game for the PS2 features cooperative play. Similarly, games like Socom 2, Socom 3 and Socom Combined Assault for the PS2 offer multi-player cooperative play either on-line or via LAN play.
If they are played right by someone who is good at warlock pvp, then yes, they are good. Just like any other class, if a bad player is playing an undergeared character badly, then they will be bad. If a good player is playing a correctly geared, gemmed and enchanted character in a good way, then they will be good.
No you cannot choose a character it picks a character for what player you are Like: Player 1 Player 2 Player 4 and player 3
play fifa 2010 and make your own character ( :
A character in soccer is a player.
cooperative, works with peers to achieve common goal
No, you will not see your previous player character in Pokémon White while you're playing Pokémon White 2.
That character represents the friend who you mixed records with in the Union Room. There are different Trainers in the game, and every player is assigned a random Trainer such as a Bug Catcher to represent him/her in the Union Room. The only way to discover your character is from Battle Tower or secret bases.
Game theory models are classified by the number of players involved (e.g., single player, two-player, multiplayer), the amount of information available to players (complete or incomplete), and the level of cooperation or competition among players (cooperative or non-cooperative).