If they are Summoned as Normal Monsters, they are unaffected. If they are Summoned as Effect Monsters, they will be moved face-up into the S/T zone and cease to be monsters while Skill Drain is active. Even if Skill Drain is removed from the field, they will not return to the monster zone, they will remain uselessly in the S/T zone.
Depends which was on the field first. If Skill Drain was already active, the monster's protective continuous effects will never become active.If the monster was on the field first and Skill Drain activated after, then since the monster is unaffected by traps, Skill Drain will not affect it.
Skill Drain will do the following:If a monster activates an effect, and the monster is face-up on the field when that effect resolves, then that effect will be negated.If, when the effect resolves, the monster is not face-up on the field, then the effect will resolve as normal. This happens to monsters who activate and resolve in different zones, monsters tributed for the activation of their own effect, and monsters destroyed, or flipped face-down before their effects can resolve.A monster's continuous effect will be negated until Skill Drain is removed from the field.
Yes. Skill Drain only negates resolutions. It does not prevent activations, nor is there any rule against activating an effect that the current game state will negate.
It depends on which is played first if u played skill drain before jinzo then jinzo cant negate traps but you cant activate skill drain after jinzo is summoned.
No. Skill Drain only works for monsters already present on the field. Any effect that activates in the hand or graveyard are not negated by the effect of Skill Drain.
Depends which was on the field first. If Skill Drain was already active, the monster's protective continuous effects will never become active.If the monster was on the field first and Skill Drain activated after, then since the monster is unaffected by traps, Skill Drain will not affect it.
Skill Drain negates the effects of all monsters on the field. Since Gladiator Beasts' effects activate on the field, at the end of the battle phase, Skill Drain negates it. But for card effects that activate in the hand, like Honest or Montage Dragon, Skill Drain negates it. If this information is to create a Skill Drain Deck (which is really, really nasty because most really good decks rely on monster effects), I would also warn you about Fairy Meteor Crush and other cards that give that effect: Since Piercing Damage is an effect that must be attached to a monster, Skill Drain negates it. Also, for a Skill Drain Deck needs to have a bunch of trap-searching Spell/Trap/Monster effects and Spell/Trap/Monster effects that protect you until you until you get Skill Drain.
If a monster says it can't be targeted, then it will have its effects negated because Skill Drain does not target. If a monster says it is not affected by traps, then if it was already on the field before Skill Drain was activated, then it will be unaffected, its other effects will still work. If Skill Drain was already active before the monster is summoned, then the monster's continuous effect that grants it immunity, will itself be negated, as will any other of that monster's effects.
The priority will always go to the monster that was Summoned first and has remained on the field. Therefore, the monster that was Summoned first will remain unaffected and the monster that was Summoned second will have its effect negated along with the other monsters on that side of the field.This ruling is similar to the Jinzo vs. Skill Drain debate. Whichever card was active first, has priority over the other.For confirmation on this ruling, click on the "Related Link" below and look at "Skill Drain" under the "Mentions in other Rulings" of the "TCG Rulings" section.
Skill Drain will negate its continuous effect. It can be used as Synchro Material if Skill Drain is active. Most Monster Effect negation cards will work when it activates its Ignition Effect. Divine Wrath can stop it, as can Solemn Warning, and Royal Oppression.
Yes, Skill Drain works on cards summoned from your hand. Skill Drain is a Continuous Trap card that affects any monster on the field, whether its summon was Normal, Ritual, Special, Fusion, or Synchro.Skill Drain only cares about two things. Monsters on the field with a continuous effect, or monsters with an activated effect that tries to resolve while the monster card is face-up on the field. It will negate both of those.Therefore if a monster's effect activates in the hand (Honest, Battle Fader, etc.) or resolves while the monster is no longer face-up on the field (Exiled Force, Sangan, etc.), it is unaffected.
No, it can't negate either of its effects. Skill Drain only negates a monster's resolution if the monster card is face-up on the field when it tries to resolve. With Stardust Dragon, its negation effect activates on the field but sends itself to the graveyard as a cost. Skill Drain can't touch it there. It's resummoning effect activates in the graveyard, so again, Skill Drain can't stop it.
Skill Drain will do the following:If a monster activates an effect, and the monster is face-up on the field when that effect resolves, then that effect will be negated.If, when the effect resolves, the monster is not face-up on the field, then the effect will resolve as normal. This happens to monsters who activate and resolve in different zones, monsters tributed for the activation of their own effect, and monsters destroyed, or flipped face-down before their effects can resolve.A monster's continuous effect will be negated until Skill Drain is removed from the field.
Blue-eyes shining dragon is effected even if he is summoned first, because he negates the effect of cards that "target" him, since skill drain doesn't target, but rather effects all cards on the field, blue-eyes shining is effected by it.
No, they would become effectless Effect Monsters. That's because Gemini Monsters are Effect Monsters who have a continuous effect that makes them be counted as a Normal Monster while on the field. If Skill Drain is active, this effect is negated, and the Gemini Monster reverts to being an effect monster. However it does not gain its effect monster abilities, these are only switched on by a 'second summon' of the Gemini Monster.
Once applied, a 'lingering' effect generally can't be negated. The protective effect that was applied earlier in the turn is not affected by cards like Skill Drain.
Yes. Skill Drain only negates resolutions. It does not prevent activations, nor is there any rule against activating an effect that the current game state will negate.