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Every Nature raises and lowers two different stats. If the nature is neutral, it does not raise or lower any particular stat.

Natures:

Hardy: Does not change any stat

Lonely: Raises attack, lowers defense

Brave: Raises attack, lowers speed

Adamant: Raises attack, lowers special attack

Naughty: Raises attack, lowers special defense

Docile: Does not change any stat

Relaxed: Raises defense, lowers speed

Impish: Raises defense, lowers special attack

Lax: Raises defense, lowers special defense

Bold: Raises defense, lowers attack

Serious: Does not change any stat

Timid: Raises speed, lowers attack

Hasty: Raises speed, lowers defense

Jolly: Raises speed, lowers special attack

Naive: Raises speed, lowers special defense

Bashful: Does not change any stat

Modest: Raises special attack, lowers attack

Mild: Raises special attack, lowers defense

Quiet: Raises special attack, lowers speed

Rash: Raises special attack, lowers special defense

Quirky: Does not change any stat

Calm: Raises special defense, lowers attack

Gentle: Raises special defense, lowers defense

Sassy: Raises special defense, lowers speed

Careful: Raises special defense, lowers special attack

Note: "Raises" means the stat grows at 110% of what it normally would. "Lowers" means the stat grows at 90% of what it normally would.

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Q: What is the differences between natures in Pokemon?
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