Dust Tornado is a Normal Trap Card. It destroys one Spell or Trap Card on the field, then you can set 1 Spell or Trap Card.
No, Dust Tornado is a destruction card but not a negation card.
No, note the difference between 'negate' and 'destroy'. When 'Magic Cylinder' activates, it doesn't matter what happens to the 'Magic Cylinder' card, it will not stop the activated effect from resolving. Chaining 'Dust Tornado' to it will do nothing. What you need is a card that will negate the effect too, such as 'Trap Jammer' or 'Solemn Judgment'.
You may have up to three in your main deck and side deck combined.
That probably happens because you didn't put it in correctly or you need to blow the back to get any dust out .Because if dust clogges it it wont read the data and it will say that there is no game inserted in the game slot .hope this helped!
It requires 1 tribute
No, Dust Tornado is a destruction card but not a negation card.
No, if you target a face-down Spell or Trap card with Dust Tornado and your oppponent responds with another card, Imperial Custom, all the effects will resolve, but the targeted face-down card will not be destroyed. You cannot change your target with Dust Tornado because it requires that you choose a card before the effect resolves, meaning if you cannot guess which face-down card is Imperial Custom, the effect will be rendered useless.
No you cannot. Even if you set cards on your oppoent's turn, the rule for Traps is that they can only be activated during the turn after they are set. Once your turn rolls around you activate your new set card.
A dust devil is sometimes called a mini tornado, though it is not actually a tornado, because it looks like a small tornado.
It is simply a tornado and even a tornado that is considered "weak" by tornado standards can produce a cloud of dust at ground level.
Any spell destruction card will destroy it - Heavy Storm, Dust Tornado, Breaker the Magical Warrior, etc.
No, note the difference between 'negate' and 'destroy'. When 'Magic Cylinder' activates, it doesn't matter what happens to the 'Magic Cylinder' card, it will not stop the activated effect from resolving. Chaining 'Dust Tornado' to it will do nothing. What you need is a card that will negate the effect too, such as 'Trap Jammer' or 'Solemn Judgment'.
A sand tornado is not a true tornado but a phenomenon called a dust devil. A dust devil takes for form of a whirling cloud of dust as dust is sucked up by the vortex. It may appear tubelike and gradually fades into nothing farther up.
Yes unless they play a trap like dust tornado or a card effect disables it
No, dust storms are massive clouds of dust carried by straight line winds. A tornado is a violently rotating column of air extending from a thunderstorm to the ground.
Miniature tornado may refer to a tornado that is smaller than normal or a small whirlwind such as a dust devil that resembles a tornado.
They pick it up from the ground