256 MB graphics card support pixel shader 3.0
a pixel shade support comes with a graphics card that should come with direct x 9
It supports pixel shader 4.1
No Geforce 4's only support Pixel Shader 1.3 You need at least a Geforce FX 5 Series to use Pixel Shader 2.0
Because of the advances in computer technology -modern games display have much higher pixel resolution than the older ones.
Pixel shaders are a part of the graphics card. They are actual physical hardware. So you cannot add them to your PC unless you buy a graphics card.
Man PX 3.0 Supports the 6 series , the 8500gt supports 4.0 pixel shaders
Visit the manufacturers website and view the technical specification for the card.
The nvidia geforce FX series and 6000 series & up all have support for at least 2.0. this is true but not for all geforce series. you would have to have a 2000 to 3000 power on your nvidia grapghic card.
Pixel Shaders are on video cards. If you have an old video card that doesn't have pixel shaders, then you have to buy a new video card. If you want something that can play newer games, then something like the nvidia 8 series or the ati hd series would be good. If the games are kinda old then you can settle for the older series of cards.
Graphics cards typically support DirectX 10, have a number of pixel and vector shaders and also support OpenGL.
You don't count the pixel shaders. It's probably Pixel Shader 1.0 or nothing due to the horribly outdated graphics card you got.
You will have to upgrade to a more recent video card so it will support the graphic inhancment option of pixel shadeing 1.0 or 2.0 better looking crisper graphics
No nVidia GeForce4 MX 4000 does not support pixel shaders but it is able to run some games that require pixel shaders when I owned that graphic card I played bunch of games that required like: San Andreas, UEFA Champions League 2006-2007, Resident Evil 4, and many more and all of them ran perfectly.
you can download through internet or buy a new graphic card
Vertex and pixel (or fragment) shaders are shaders that run on a graphics card, executed once for every vertex or pixel in a specified 3D mesh. They operate in the context of interactively rendering a 3D scene, usually using either the Direct3D or OpenGL API.
yeh it does, and you can change the Shaders settings from the game