you can have as much friends as you want
Actually yes there is, i have one card that does so. One that's called "LEVEL LIMIT AREA B" it changes the position of all monsters on the field whos stars are equal to four or more, to defence position if they are not already. There is also one called "BLOCK ATTACK" once this spell card is activated the controller of the card selects one monster on the field and changes it to defence position.
The one that resolved last, will take precedence.- If Final Attack Orders was active, and you play Level Limit Area B, then Lv4 or higher monsters will be switched to defense mode. Lv3 or lower will still be affected by Final Attack Orders.- If Level Limit Area B was active, and you play Final Attack Orders, all monsters will go to attack mode, Level Limit Area B's effect will no longer apply.
you can equip it with up to five equip cards unless you have other spell or trap cards on the field then you could only equip it with as many free spaces there are There is no limit to how many cards can be equipped to a monster unless it says so on the card. The only limit is how many you can have on the field at one time, so the de facto limit is 10 (5 on your side of the field and 5 on your opponent's side of the field).
Yes, a Special Summon of any kind does not count towards your limit of one Normal Summon or Set per turn. You can Special Summon as many times a s you want per turn.
Synchro Monsters are the newest type of Monster Card. Their color frame is white and include "/Synchro" next to their Monster Type. They are included in the Extra Deck (formally known as the Fusion Deck) along with the Fusion Monsters (Note that with the release of Synchro Monsters, Konami has placed a limit of 15 cards in an Extra Deck. This means that you can only have a combined total of 15 Fusion and Synchro Monsters in your Extra Deck).You must Synchro Summon a Synchro Monster to place it on the field. To Synchro Summon a monster, you must have one Tuner Monster and one or more non-Tuner Monsters face-up on the field. The combined Levels of the Tuner Monster and the other monsters you wish to use as Synchro Material Monsters must equal the Level of the Synchro Monster. Once these requirements are met, you can send the monsters to the Graveyard to Synchro Summon the appropriate Synchro Monster face-up onto your side of the field (this is treated as a Special Summon as well). It is important to note that the Tuner Monster and the other Synchro Material Monsters must be FACE-UP on the field. Almost always, you cannot use more than one Tuner Monster in the Synchro Summon (except in the case of XX-Saber Gottoms).For more information regarding Synchro Monsters, click the first "Related Link" below.For more help on how to Synchro Summon, click on the second "Related Link" below.
When a card that says you can Special Summon a card, and specifies from where. For example: Grapha, Dragon Lord of Dark World, can Special Summon itself from the Graveyard during your Main Phase, by returning 1 face-up Dark World monster back to your hand. Or if it's a Synchro or Xyz Monster, then those monsters have to be Special Summoned by their own Summoning mechanic, in which read Synchro Summons, and Xyz Summons. There is no limit on how many times you can Special Summon, so if you have a lot of cards that can Special Summon a lot, go nuts.
You can perform as many special summons in a turn as you have available resources to do so, there is no hard limit. Yes, you can use Rescue Cat to summon a Tuner and another monster, and then use them in a Synchro Summon - the turn has a restriction on normal summons, but not Special Summons. (Also note, you do not 'tribute' the components for a Synchro Summon, you just send them to the graveyard.)
yes, Synchro Monsters are new cards that when having the right cards on the field allows you to synchro summon them from your extra deck(fusion deck). Psychic is a new type of mpnster that have effects that negate cards through monster effects by paying lifepoints, and some give you life points. Tuner monsters are considered normal and effect monsters and when on the field allows you to release(sacrifice) one tuner monster and one or more non-tuner monsters that allow you to synchro summon a synchro monster from your deck. Example: I have a face up Junk Synchron(Tuner) Lv. 3 and a face up defense speed warrior(Non-tuner) Lv. 2. I release both to synchro summon Junk Warrior Lv. 5. So basically you release a tuner and a non-tuner whose stars add up to the level of the synchro monster you want to summon. One more thing there are new rules as well. First off, 40 cards are the minimum amount of cards you can have and 60 is the max. Second, some terms have been changed; sacrifice is changed to release, tribute summon is changed to advance summon, and fusion deck is changed to advance summon. The third rule is that instead of having 15 cards even in your side deck, you can have 14 or even one. So its not set to a certain number but no more than 15. The last rule is that you can only have 15 cards in your extra deck and you can't go over that limit. Sucks for elemental heroes, i mean they weren't that good before but this just kills the people that like to use lots of fusion.
No. As long as you summoned them properly first, you can keep reviving them from the graveyard as long as you've got a card that can do it.
Tuner monsters are monsters that are used for synchro summon. They usually have low ATK and DEF so it's better if you have lots of cards that can support them. OR better yet stall your opponent using Gravity bind or Level Limit Area B since Tuner monsters are LV3 and lower.
No, there is no daily limit for Rox on Moshi Monsters for paid Moshi Members.
There's no limit to the level that you can reach in Moshi Monsters.
No. 999 is the limit.
No. The limit for the number of rooms you can have in your Moshi Monsters house is 5.
There's no limit to the level you can reach on Moshi Monsters.
You can not get 1,000,000 Rox on Moshi Monsters. The limit your account can hold is 999,999 Rox.