Odin says that if he is destroyed, you may resummon him by removing a Tuner from your graveyard, during that turn's End Phase, ie, the turn in which he was destroyed. If you have no Tuners that turn, then you can't activate this effect, and if you pass that turn's End Phase, then you have passed the time to activate it, so it does not matter to Odin if you get a Tuner in your graveyard after that.
"Tuning" is a spell that adds one "Synchron" monster from your deck to your hand. "Reinforcement of the Army" can be used to add a level 4 or lower warrior-type monster from your deck to your hand, which can also be used for warrior-type tuner monsters. "Key Mouse", if destroyed by battle, can add "X-Saber Airbellum" from your deck to your hand. "Sangan", if sent to the graveyard, can add any monster with 1500 or less attack from your deck to your hand, including tuners. "Goblin Zombie", if sent from the field to the graveyard, can add "Plaguespreader Zombie" from your deck to your hand. "Drill Warrior" can add any monster from your graveyard to your hand, when he returns to the field with his effect. "Monster Reincarnation" can put a tuner from your grave back into your hand. So really, it depends on what kind of deck you're running, and which tuners you want to use. These are just the examples I know of, off the top of my head.
It's a Synchro monster, just Synchro Summon it as per the usual Synchro Summon rules (send 1 tuner and 1 or more non-tuners from your side of the field to the graveyard, with combined levels equal to the Power Tool Dragon).
well for the archfiend deck you need fiend type monsters like mad archfiend and dark resonator and level one to three tuners to make it easier you will also need dragon type synchros and dragon type monsters with good effects just watch the yugioh 5ds episodes from youtube
Actually the absolute most powerful synchro is Red Nova Dragon Name: Red Nova Dragon ATK:3500 DEF:3000 LV:12 ATR:Dark DES:2 Tuners+Red Dragon Arcfiend This Card Gains 500 ATK for each tuner in your graveyard this card cannot be destroyed by the effects of your opponent's spells,traps or monsters.When your opponent's monster declares an attack.You can select it then remove this card from play and negate the attack.During the end phase,special summon this card that was removed fro play by this effect.
Generally, no but you have to with "Red Nova Dragon". Jack called it "Double tuning". XX-Saber Gottoms does not have the 'non-Tuner' restriction; it requires a Tuner and one or more Earth monsters, these can be Tuners.
One can find information on Boss tuners by surfing the internet, going to the library to look up information, go to a music store that specializes in equipment that music groups or recording studios use.
Wise Geek is a website that explains technology is everyday terms. There is a page on the site that gives information about radio tuners. The site gives tips for choosing the right radio tuner.
De-Synchron is not a real card
I personally like grover tuners betre
Magna Drago is a Tuner monster that is capable of Tuning to any non-Tuner monster that you may have on the field. Very few Tuners have a specific requirement on what they Tune (examples are Torapart and Debris Dragon).
"Tuning" is a spell that adds one "Synchron" monster from your deck to your hand. "Reinforcement of the Army" can be used to add a level 4 or lower warrior-type monster from your deck to your hand, which can also be used for warrior-type tuner monsters. "Key Mouse", if destroyed by battle, can add "X-Saber Airbellum" from your deck to your hand. "Sangan", if sent to the graveyard, can add any monster with 1500 or less attack from your deck to your hand, including tuners. "Goblin Zombie", if sent from the field to the graveyard, can add "Plaguespreader Zombie" from your deck to your hand. "Drill Warrior" can add any monster from your graveyard to your hand, when he returns to the field with his effect. "Monster Reincarnation" can put a tuner from your grave back into your hand. So really, it depends on what kind of deck you're running, and which tuners you want to use. These are just the examples I know of, off the top of my head.
* Exotics: Strong on Tuners, but weak on Mussles * Tuners: Strong on Mussles, but weak on Exotics * Mussles: Strong on Exotics, but weak on Tuners
exoctics are made for speed and tuners are made for show and are easer to handel
MOST of them are in them but if you have an old game such as Yugioh world wide edition stairway to destined duel they wouldn't have most of the new gX and they wont have NO synchros or tuners or basically no 5D's cards It basically depends What time the game was released
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It's a Synchro monster, just Synchro Summon it as per the usual Synchro Summon rules (send 1 tuner and 1 or more non-tuners from your side of the field to the graveyard, with combined levels equal to the Power Tool Dragon).
Tuners in Transit - 2005 V is rated/received certificates of: USA:Approved