There is no real hard limit - as long as you've got a spell card in hand, and a slot in the S/T zone for it to go, then you can activate it.
No, there isn't. Unless you count a Field Spell Card, which is a spell card but has its own zone, so technically you can have 6 spells active.
Quick-play Spell cards are Spell Speed 2, so are the same speed as all Trap cards except for Counter Trap cards which are Spell Speed 3.
there is no such a code... sucks
No, it doesn't end the battle phase.
you have to beat the game you have to beat the game
No, there isn't. Unless you count a Field Spell Card, which is a spell card but has its own zone, so technically you can have 6 spells active.
You should play the Medabots Metabee Version and not Yugioh the Sacred cards cause it is less fun.
it depends what cards are in the spell/trap section of the deck. it also depends on your style of play
no you cant
A Quick-play Spell card has a little jagged symbol after the words ''Spell Card'.
yes you can
Quick-play Spell cards are Spell Speed 2, so are the same speed as all Trap cards except for Counter Trap cards which are Spell Speed 3.
there is no such a code... sucks
Necroface. D.D.R.-return from a different dimension. and Dimensional distortion.
No, it doesn't end the battle phase.
Yes, both Mystical Space Typhoon and De-Spell can destroy a Field Spell card in Yu-Gi-Oh. When you activate these cards and target a Field Spell, you can destroy that Field Spell card.
yes