There is no real hard limit - as long as you've got a spell card in hand, and a slot in the S/T zone for it to go, then you can activate it.
No, there isn't. Unless you count a Field Spell Card, which is a spell card but has its own zone, so technically you can have 6 spells active.
there is no such a code... sucks
Quick-play Spell cards are Spell Speed 2, so are the same speed as all Trap cards except for Counter Trap cards which are Spell Speed 3.
No, it doesn't end the battle phase.
you have to beat the game you have to beat the game
You should play the Medabots Metabee Version and not Yugioh the Sacred cards cause it is less fun.
No, there isn't. Unless you count a Field Spell Card, which is a spell card but has its own zone, so technically you can have 6 spells active.
no you cant
it depends what cards are in the spell/trap section of the deck. it also depends on your style of play
A Quick-play Spell card has a little jagged symbol after the words ''Spell Card'.
yes you can
there is no such a code... sucks
Quick-play Spell cards are Spell Speed 2, so are the same speed as all Trap cards except for Counter Trap cards which are Spell Speed 3.
Necroface. D.D.R.-return from a different dimension. and Dimensional distortion.
No, it doesn't end the battle phase.
yes
The following lists cards that allow a player to return removed from play cards to the Graveyard:Burial from a Different DimensionMiracle DigFortune's FutureDoomsday Horror