No, a Synchro Summon is a kind of Special Summon.
Yes, you can, as a Synchro Summon is a special summon, you can perform a Normal Summon on the same turn as one or more Synchro Summons.
Not quite. A Synchro Summon is a Special Summon. A Tribute Summon is the same as a Normal Summon, except that when you Tribute Summon you need to tribute monsters. Also you can Special Summon as many times as you want to in a turn, whereas you can only Normal Summon OR Tribute Summon once per turn, except with a card effect.
Generally, no. Game mechanics only permit a player to Synchro Summon on their own turn. The only exception to this rule is the Urgent Tuning card which can be activated during your opponent's Battle Phase as well as your own .Urgent TuningAttribute: TRAPProperty: NormalActivate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monsters to the Graveyard.)Now you can because since there was a new form of synchro summoning call accel synchro which allows you to summon one when it your opponents' turn at anytime on that turn but you must have the requirements on the field first before doing an accel synchro summon.
A Fusion Summon, or the Summoning of any Monster (Synchro or Fusion) from the Fusion Deck (Extra Deck) is a special summon and so Trap Hole will not work on it.
No, a Synchro Summon is a kind of Special Summon.
Yes, you can, as a Synchro Summon is a special summon, you can perform a Normal Summon on the same turn as one or more Synchro Summons.
No, it can't trigger from its own summon. It has to be already there on the field, and be there when a Synchro Summon happens, for its card draw effect to trigger.
Synchro Summoning is when you summon a white colored monster card(synchro)from your extra deck.To do this, you need to send specific monsters(listed on the card) to the grave yard, or use a card effect.The same rule applies to fusion and xyz monsters
Synchro Summoning involves sacrificing tuner monsters where normal summon, you can just summon the monster (level 4 or lower) or sacrificing non-tuner monsters on the field based on the monsters level. Level 5-6: 1 sacrifice Level 7+: 2 sacrifices (depending on the card)
Synchro Summoning is the process of Special Summoning a Synchro Monster from your Extra Deck onto your side of the field by utilizing a Tuner Monster and various non-Tuner Monsters whose combined Levels must match the Level of the Synchro Monster. For more information on Synchro Summoning and the process of it, click on the "Related Link" below.
Somewhat, yes. A synchro does not count for you Normal Summon for the turn. This means that you can do multiple Synchro summons in one turn. But if you are implying that a Synchro Summon can be usd for a card effect triggerd by or that needs a special summon, then a Synchro summon will not count. ^That's a bit vague. Synchro Summons will most certainly trigger/count towards effects that look for Special Summons - case in point, Bottomless Trap Hole, which can respond to a Synchro Summon because it is a kind of Special Summon. Special Summon is the default, and then you have special types, like Fusion Summon and Synchro Summon. Anything that looks for a Special Summon, will trigger from any of those. However if it only triggers from a Synchro Summon, then only a Synchro Summon will do, not a regular Special Summon.
Not quite. A Synchro Summon is a Special Summon. A Tribute Summon is the same as a Normal Summon, except that when you Tribute Summon you need to tribute monsters. Also you can Special Summon as many times as you want to in a turn, whereas you can only Normal Summon OR Tribute Summon once per turn, except with a card effect.
by getting the card ( starlight road) available in the new 2010 duelist tins
Generally, no. Game mechanics only permit a player to Synchro Summon on their own turn. The only exception to this rule is the Urgent Tuning card which can be activated during your opponent's Battle Phase as well as your own .Urgent TuningAttribute: TRAPProperty: NormalActivate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monsters to the Graveyard.)Now you can because since there was a new form of synchro summoning call accel synchro which allows you to summon one when it your opponents' turn at anytime on that turn but you must have the requirements on the field first before doing an accel synchro summon.
A Fusion Summon, or the Summoning of any Monster (Synchro or Fusion) from the Fusion Deck (Extra Deck) is a special summon and so Trap Hole will not work on it.
All Ritual Summons are considered a Special Summon. However, not all Special Summons are considered a Ritual Summon. A Ritual Summon can only be performed with a Ritual Spell Card and a Ritual Monster. A Special Summon refers to any monster that is placed on the field in a way that is not a Normal Summon, Flip Summon, or Set. Also, Ritual Summons are never considered a Normal Summon.