The length of the rectangle way not be equal to the width.
there is no length or width of a circle. There is radius and circumference and the line that goes all the way through the center to the other side of the circle, which is twice the radius. But there is no length or width of a circle.
There's no way to know. There are an infinite number of length/width combinations that all have the same area, and just knowing the area doesn't tell you which one it is.
The perimeter of a rectangle is the distance around the rectangle. The area of a rectangle is the space inside the rectangle. To calculate either one you need the length and the width of the rectangle. To calculate the area multiply the length times the width. To calculate the perimeter add the length+width+length+width (that is the distance all the way around)
Perimeter = length + width + length + width = 2 x (length + width) Given: perimeter = 22in length = width + 3in Thus 22 = 2 x (width + 3 + width) 11 = 2 x width + 3 8 = 2 x width 4 = width So the width is 4in.
length is up and down width is side to side
height is up & down, width is side to side
You can do it whichever way is more convenient for you. The answer is the same either way.
Length + length + width + width = perimeter. Length + width x 2 = perimeter
multiply length and width,then width and height,then height and width then add your answers together the double it.
The area should be measured the length way and then the width way. Then multiply the length by the width. (example: 15x10=150 square feet of area)
A game need not have a length or width. For example, "it" or "tag" is a game but if played in an open space (not a confined playground) there is no way to define its length or width.
7.5
That is the way English is written.
3.3m carriage way
It's width to length ratio is 3 : 8.
You cannot: given only the volume, there is no way to determine the length, or width or height. If you double the length and halve the width you would still have the same volume.