A physical model is one that you build or have built that you can touch. Sometimes it is a miniature version of what the real thing would be (like if you were creating a model of say a building, park, airplane or other large structure or area), sometimes it's actual size if it is small enough.
A computer model is a representation that may appear to be in 3-D, but it only exists within a computer and can be only viewed on a monitor or tablet. It cannot be physically touched or held, but you can move the computer program's "camera" throughout the model so you can see details that may be more difficult to see with a physical model.
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Physical models are tangible representations of systems or objects, often created using materials like clay or wood. Computer models, on the other hand, are digital simulations that represent real-world processes using algorithms and mathematical equations. Physical models provide a hands-on approach to understanding concepts, while computer models allow for more complex and detailed simulations.
The main difference between subtractive and additive color models is how they combine colors. In subtractive color mixing, colors are created by subtracting wavelengths of light, such as in printing or painting. In additive color mixing, colors are created by adding wavelengths of light, as seen in electronic displays like TVs and computer monitors.
No, computer models are not the only type of model used to make predictions. Other types of models such as mathematical models, statistical models, physical models, and conceptual models can also be used to make accurate predictions in various fields. The choice of model depends on the specific problem being addressed and the available data.
A representation of the physical world is often referred to as a "model." Models can take various forms, such as physical replicas, mathematical equations, or computer simulations, to help understand and study aspects of reality.
One disadvantage of physical models is that they can be time-consuming and resource-intensive to create compared to digital models. Additionally, physical models may be more limited in terms of the level of detail and complexity that can be represented compared to digital models.
One disadvantage of physical models is their potential lack of scalability and the limited ability to easily make changes or modifications once they are built. Additionally, physical models can be costly and time-consuming to create compared to digital models.