well if smilling and fidgetting with your hands is observal learning then thinking, sight and hearing, is unobserval its really stuff you cant control like everyone has it and its always there, well for most people.
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Unobservable behaviors are actions or reactions that are not easily measurable or visible to others. These behaviors may include thoughts, emotions, intentions, or motivations that guide an individual's actions and influence their interactions with others. Understanding unobservable behaviors often requires interpreting verbal and nonverbal cues in order to infer what is happening internally for the individual.
Unobservable behavior refers to actions or processes that cannot be directly observed or measured by an external observer. This could include thoughts, emotions, or internal mental states. It is commonly studied in psychology and other social sciences using indirect measures or self-report data.
Early scientists applied the methods of introspection to measure the otherwise unobservable mental processes of the mind. Introspection involved self-observation and reporting on one's own thoughts and feelings in response to stimuli, allowing researchers to gain insights into the inner workings of the mind.
Early behaviorists believed that the mind was too subjective and difficult to measure objectively. They wanted psychology to be a more scientific and empirical field, focusing on observable behavior that could be studied and measured in a controlled laboratory setting. By emphasizing external, observable behaviors, behaviorists hoped to make psychology a more reliable and replicable science.
Atypical behaviors refer to actions or patterns of behavior that deviate from what is considered typical, normal, or expected in a given context. These behaviors may be unusual, unconventional, or out of the ordinary.
A behavioral psychologist would study how an individual's past behaviors and their consequences influence current behaviors. They focus on observable behaviors and use techniques such as conditioning and reinforcement to understand and modify behavior.