Both motion tweens and shape tweens are useful animation tools in Flash.
Shape tweens directly change an object's shape and/or color over a series of frames from the first keyframe to the second. This produces a fluid morphing effect. For a smooth transition from Keyframe A to Keyframe B, shape hints can be used to guide the tween during the animation. For example, putting a shape hint on a character's hand in both keyframes can prevent the hand from morphing into a part of the shoulder. Shape tweens can only be used on shapes that haven't already been converted into a symbol, or on shapes edited directly within symbols.
Motion tweens are used to animated and transform a symbol with a shape inside of it. Motion tweens are used most often to translate, scale, and rotate a symbol for an animation. There are different kinds of motion tweens which include movie, graphic, and button tweens. Graphic tweens are useful for quickly switching between two keyframes within the symbol with different shapes in them, to change things such as facial expressions, positions, and more.
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Movement of a shape can involve flexing - for example, a square frame being flexed into a rhombus. Rigid motion excludes such motion: the shape of the moving object does not change.
Rigid motion
A static shape is a shape that is stable and still. It is the opposite of a dynamic shape which is an active shape that is moving.
regular shape is a shape that has same sides irregular shape is a shape that has diffrent sides
yes a pentagon is a rigid shape * * * * * I am afraid that it is not.