Yes i am pretty it does use the same amount of data or wifi usage. i very recently learned that so now i am streaming nothing and downloading everything
Yes. When you watch it you download/stream the same amount of data. If you would skip to the best parts of the video while streaming you could decrease the bandwidth consumption
Yes, browsing the web does contribute to your data limit, though not as much as downloads, video streaming, etc.
It's more or less exactly the same thing. Downloading it makes it into a file on your computer, streaming it has it arrive in a less tangible form, data in a buffer. But either way, if the movie is 80MB on the server side, you're still downloading 80MB of data whether you take a copy of the file, or stream it to a buffer. (Some buffering options offer lower quality versions which will involve a lower data transger).
It depends on what your doing. Streaming video like FaceTime could hog your 2 Gbs within 12 Hours. Downloading programs also absorbs data. Using sites like Facebook will not use many Megabytes.
How video is streamed? Audio and video data is split down into data packets in the same way that other data is delivered over the Internet. Each packet comprises a small portion of the file, and an audio or video player in the client device's browser interprets the data packets as video or audio.
Streaming Data
You can conserve mobile data usage by understanding how big of an file your uploading or downloading. These terms has been researched with my data calculator:1 Email (text only) 3 KB - 20 KB1 Email (text and photo attachment) 320 KB - 450 KB1 Webpage 145 KB - 3 MB1 Minute of streaming music 500 KB - 1 MBHigh Resolution Photo Upload/Download 1 MB - 3 MB1 minute of streaming video 2 MB - 5 MB1 minute of streaming HD video 4 MB - 7 MB1 Download ( No explanation but determined by size of download)
Video streaming requires a streaming client - a piece of hardware that receives and decodes the data stream and turns it into a video signal. Increasingly, these streaming clients offer only HDMI outputs but there are still models that feature a composite video, an S-video or analog component output. All are analog signals and almost all analog televisions will have at least one of these inputs. Take a look at the back of your television or look at the manual. Find out which inputs it has and then select a streaming unit that has at least one matching output.
Having enough disk cache space allows multimedia objects to be temporarily stored locally, reducing load times and improving performance when accessing them frequently. This can result in smoother playback of videos or music, as the content can be quickly retrieved from the cache instead of re-downloading it each time. Additionally, disk cache space helps to prevent interruptions in streaming and downloading processes by providing a buffer for storing data temporarily.
You must either have your own streaming data relay server or be connected to a local network that is operating one. Over the internet streaming relay services are available with free and paid accounts on third-party streaming data relay servers. Many ISP's host their own streaming data relay servers which access based upon their subscriber rates. The streaming data relay server is set up to receive streaming data from the streaming data source and then to resend it out again usually to limited specific locations rather than as a general broadcast to the entire net. A private webcam is an example of a streaming data source and BlogTv is an example of a streaming data relay service that is publicly accessible on the Internet (of which there are MANY.) Currently the easiest way to resend streaming data is to either connect with an online streaming data relay service and set up it the resend the data stream as it is being received from the source or to utilize the streaming data services of your local ISP if they provide it.
Axis CGI offers video streaming services, and depending on the particular service, one might involve utilizing that streaming format for data encoding/decoding.