In general, yes. Continuous effects are only applied while the monster is on the field, an activated effects (Ignition, Trigger and Quick) can only activate when the monster is on the field. If they activate in other zones (Honest, while in hand, Zeta Reticulant, while in the graveyard, DD Survivor, while out of play) then it will specifically say so on the card.
Skill Drain will do the following:If a monster activates an effect, and the monster is face-up on the field when that effect resolves, then that effect will be negated.If, when the effect resolves, the monster is not face-up on the field, then the effect will resolve as normal. This happens to monsters who activate and resolve in different zones, monsters tributed for the activation of their own effect, and monsters destroyed, or flipped face-down before their effects can resolve.A monster's continuous effect will be negated until Skill Drain is removed from the field.
The characters upon the outer circle of the seal of orichalcos are..... Enocian. The history of Enocian letters is to be found in the story of Dr. John Dee and Edward Kelly. John Dee was an occultist with good intentions. Edward Kelly was a seer, that is he had a natural ability to communicate with the spirit world. Together they gazed into a crystal ball & were shown these Enochian letters which, when arranged correctly on a table of the same letters, spell out names of angels to be summoned or contacted. Dee & Kelly believed the angels in the crystal ball to be holy angels all the time up until the end of the whole matter, when the angel told them to have sex with each other's wives. This caused them to question exactly who had been posing as an angel of God. Nonetheless, the language today is believed by many to be the language of angels, and indeed it may be, but it was designed so that men would inadvertantly invoke the rebellious, the fallen angels who may pose as holy angels. A very popular system of magic has arisen from this work of Dee and Kelly's, which is called Enochian Magic, and is purported by its supporters to be of a holy nature, but I have just taught you that this is not in truth the case. So beware, my friends! Whatever entities worked through Dee & Kelly's crystal ball and continues to work in modern Enochian Magic is making its way into the games our children play. The characters on Yu-Gi-Oh's Seal of Orichalcos are these very same Enochian characters as used in Enochian Magic. What is more than this, the symbol within the circle on the Seal of Orichalcos was devised by Aleister Crowey - a powerful black magician. The symbol is recorded in his Book of Thoth on the subject of the tarot. It is called the Unicersal Hexagram. Crowley was a blatant summoner of demons....he wrote openly about it & he authored so many books to confirm these things, it is undeniable that his intentions were evil. He too was a great believer in Enochian Magic and used the Enochian characters to summon beings from the spiritual world, among them no less than Choronzon, a powerful demon bent on destroying mankind. These are the elements within the much saught after by our children Seal of Orichalcos card. And by the way.....'orichalcos' means 'a transparent changeable substance'. A spirit. Think about it. It all makes perfect sense....... The text on the card says this: This card's activation and effects are unaffected by Spell Cards, Trap Cards, and Effect Monster effects, except "Legendary Knight Timaeus". When this card is activated, destroy all cards you control that list "The Eye of Timaeus"/"The Fang of Critias"/"The Claw of Hermos" in their card texts and Special Summon any monsters from your Graveyard whose name(s) is included in the destroyed card(s)'s texts. Your opponent cannot activate Field Spell Cards. Monsters you control gain 500 ATK and are also treated as DARK monsters. Your Spell & Trap Card Zones are also treated as Monster Card Zones. monsters in your Spell & Trap Card Zones cannot be selected as attack targets unless your original Monster Card Zones are unoccupied. During your Main Phase, you may move monsters from your original Monster Card Zones (or switch them them with monsters) in your Spell & Trap Card Zones and vica-versa. If this card's effects are negated, move as many Monster Cards from your Spell & Trap Card Zones as possible into your Monster Card Zones, then destroy all monsters in your Spell & Trap Card Zones. Information: http://www.Google.ca/imgres?imgurl=http://images4.wikia.nocookie.net/yugioh/images/thumb/d/dc/TheSealofOrichalcos-EN-Anime-DM.jpg/180px-TheSealofOrichalcos-EN-Anime-DM.jpg&imgrefurl=http://yugioh.wikia.com/wiki/The_Seal_of_Orichalcos&usg=__YPKiwasLTz6XhsMU9RWeaLF1clo=&h=260&w=180&sz=7&hl=en&start=2&tbnid=BIrhy6_WycqCXM:&tbnh=112&tbnw=78&prev=/images%3Fq%3Dseal%2Bof%2Borichalcos%2Byugioh%2Bwiki%26hl%3Den%26sa%3DX
complete the other zones and go to the meeting place(in meadow zone you have to befriend all Pokemon first.)
A token is a marker representing amonsteron the field, though they can only be summoned by a card effect such as Scapegoat's. The token's statistics are listed on the card that summons them. They are treated as "cards" in almost every way: they can be tributed, destroyed, etc.The Spell Scapegoat puts 4 tokens on your field, but you can't use this card if you don't have 4 free monster zones. Use coins, dice, etc. to represent the tokens. Tokens, like monsters, can't be destroyed by Heavy Storm (Spell that destroys all Spells and Traps on the field). The 4 tokens count as Defense-position monsters guarding your Life Points.However, tokens cannot be flipped face-down (they're always face-up), and if an effect tries to remove them from the field (destroy, banish), then they simply disappear.Thus, Book of Moon (Spell that flips 1 face-up monster into face-down Defense position) can't target a token.Tokens CAN be targeted by Spells and Traps like Enemy Controller (except cards like Book of Moon).
It is part of your 'playing field', but when something refers to 'cards on the field' it only refers to cards in the monster zones, Spell/Trap zones, and the Field Spell Card zone.
No, because Ground Collapse states you have to select 2 Monster Card zones. According to Konami rulings, the same Monster Card zone cannot be targeted by two Ground Collapse.
There are two monster zones, one on each side of the field, each with five monster slots.
No, control of the Equip cards does not change. They remain in their original controller's S/T zone.
The minute Ojama Knight is fusion summoned onto the field, it activates and you must select up to 2 monster zones. If your opponent has all 5 monster zone taken up, you cannot select any of these monster zones. If 2 of their monsters get taken out of the field after the Ojama Knight has been summoned and already activate it's effect, your opponent can still summon another 2 monsters into that area. But if your opponent controls 4 monsters when you fusion summoned Ojama Knight, and you select 1 of their monster zones, as long as Ojama Knight remains on the field, that 1 monster zone cannot be used.
It's ok, but its the worst earthbound immortal. It's somewhat weak for this reason: your opponent must have cards in their hand and you must have cards in your spell/trap zones (because you have to get rid of up to 3 spell/traps on your field, and your opponent loses the same amount of cards from their hand, but you cannot toss more cards than what is in your opponents hand. Rasca games 1000 attack x the number of cards you destroyed.)
No, Scapegoat summons four tokens, not 'up to four'. It can't be activated if you have three or less empty monster zones, and if you activated it legally but something was chained to it, that made it so you had three or less free monster zones, then Scapegoat will resolve without effect.
Removing a Light and Dark monster is how to summon Chaos Sorcerer from hand only. You cannot summon it from other zones by doing it.If Chaos Sorcerer was properly summoned by the above method, and was then destroyed or removed from the game, it can be brought back with cards like Escape from the Dark Dimension, or Monster Reborn. When you use these, you do not remove another Light and Dark monster, it is not needed.
Transparent card zones are not something you can do with your computer at home, but something that manufacturers have to treat with a special material to make the transparency level higher. Also, you probably shouldn't be trying to make a mat on word, since it would print images in lower quality than photoshop would. Plus, photoshop allows you to edit the size and shape of your mat easier than word.
"Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step."All Yu-gi-oh cards are played into slots in their respective zones. So you have five slots for monsters, five for Spell and Trap cards, and one slot for a Field Spell Card.I will illustrate how Rampaging Rhynos' effect works. Imagine the field is like this, where the [] represent empty monster slots, R is Rampaging Rhynos, and K is, say, Kycoo the Ghost Destroyer.[] [] R [] [] - Turn Player's monster zones[] [] K [] [] - Opponent's monster zonesThe Rampaging Rhynos is in the same column as Kycoo, so if he attacks Kycoo, he gains 500 ATK during the Damage Step.Imagine another scenario. S is a Sangan[] [] R [] [][] [] S K []Rampaging Rhynos can, once per turn, move into an adjacent monster zone, so,[] [] [] R [][] [] S K []Now Rampaging Rhynos is in Kycoo's column, he can attack him and gain the 500 ATK bonus. If he stayed in the same zone, he would not be in the same column, and would not get the bonus.
Yes, any cards in a library are part of the game. Note that 'library' refers to the stack of cards that you draw from. A more standard analog may be 'deck' but in the context of magic that refers to all cards you own in all zones and your sideboard.
You are allowed as many Flip Summons and Special Summons you want as long as there are monster zones available. A tribute summon is counted as a normal summon, and you are only allowed one normal summon per turn.