Imagine a color wheel going from 0 to 359 (like the degrees in a circle). The hue of the game will do less damage to a monster of the same hue (approaching zero if the monster's hue is the same as your gem) to double damage if the hue of gem is the opposite side of the color wheel from the hue of the monster.
If your gem has a hue of 1 and the monster has a hue of 1, your gem does 0 damage.
If your gem has a hue of 1 and the monster has a hue of 181, your gem does double damage.
You can change the hue of your gem by combining it with other gems.
Basically this encourages you to have a variety of gem colors available.
Chat with our AI personalities
Kelly
hue
"HUE"
UPDATE! Next release won't be "Chasing Shadows"! "Chasing Shadows" will be released sometime this year, the next version is "GemCraft chapter zero: Gem of Eternity". It was due to be released (according to gameinabottle) at the end of this January (first some weeks exclusively on armorgames), but now it's "Release date: as soon as it's ready, can't tell anything more exact." @ http://gameinabottle.com/gc0-screenshots.php [site downloaded at time of reply: 27th of Jan. 2009] The old reply follows "GemCraft 2 will arrive some time this fall. We are still n the very beginning of its development." @ http://www.jeux-top.fr/les-interviews/peter-hargitai [English version included at each answer, click on link "(Réponse originale en anglais)" ] "The next GemCraft title arrives in January, 2009. Thank you for your patience! Have a Happy Holiday! :-)" @ http://gameinabottle.com/ [sites downloaded at time of reply: 14th of dec. 2008] And a remark for previous replies: first nov.15, then dec.13 - I don't know who put these here, and what was the reference to those dates, but without reference it seems like someone was fooling the people... bad! :P
indigo, cobalt, lazuli, violet, purple