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Back in 1993, when the revolutionary first person shooter, Doom, was released, a game could be made by eleven people with a budget that was probably around $200,000. Today, the production of a video game can cost upwards of tens of millions of dollars and sometimes takes over 5 years to develop. Releasing an A-list title is a massive business undertaking, employing hundreds or thousands of people. An incredible amount of risk is involved in releasing a title. Big name publishers lean towards releasing sequels and safer titles that appeal to a broader audience.

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