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This is asking how to use a programming language, essentially.

Game Maker 8 [Now 8.1] is a very advanced piece of software for it's price. It's no Unity3D, but it's rather advanced. It can do everything C++ can do, but not efficiently, with a good frames per second (Aka without lag), or within a certain amount of time. While you could in theory make the next Call of Duty: Black Ops, it would be extremely slow, and take forever.

As for how to actually start, you have two paths.

One involves learning the actual-typing-stuff out, and will be taken eventually because it is more efficient, is easier to make, and is the only one that can do 3D.

The other involves dragging multiple items that tell it what to do, and can do very little in comparison to the other.

If you wish to start with the first, open up the Game Maker Documentation. Read it all. That's the best way to start. If you have a question, go to the Game Maker forums [forums.yoyogames.com] , and post a topic in Game Development Issues. If you still need help, Google.com holds all answers.

If you wish to start with the second, try out the tutorials on the site [sandbox.yoyogames.com]. The second option is actually a good starting point; you learn the logic beforehand, then learn to read and write the logic.

Too long; didn't read version:

Google.com is your friend. Game Maker Documentation is your BFF. Game Development Issues forum is your girlfriend. Do not expect to make anything good within the first week, maybe even month. Do not expect to make Call of Duty: Black Ops 2.

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13y ago

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Q: How do you use game maker 8?
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