To transfer data between two or more PlayStation systems, you must have a PlayStation Memory Card. Insert the Memory Card into either of the two Memory Card slots on the PlayStation system. Upon powering on the PlayStation, access the Memory Card from the menu and you can drag and drop game save data. Once you have the data you need, shut off the system and remove the Memory Card. Then insert the Memory Card into another PlayStation system and the data on the card can now be used on the second system. Keep in mind that the Memory Card must remain in the PlayStation that you are using, as the PlayStation lacks internal storage.
No. PS2 games will not work on any Playstations
With a data transfer cable. Look online.
You can but as long as their playstations and not PS2 or PS3. The original playstation had a connection in the back that allowed you to connect two playstation together using a special cable. I believe you can also do it on the PS2 but I'm not 100% sure.
They are licensed by Sony and made by a licensed Developer for the different Playstations
yes, but only if you had a ps1 memory card.
Obtain the IP addresses of the computers you would like to transfer data to, then use the network to transfer the data.
You cannot transfer data between the 3DS and Wii as they are not the same console. You can only transfer data from the Wii to the Wii U or the Nintendo DSi (XL) to the 3DS and to 3DS XL.
A good data transfer rate for a PCI expansion card is between 200 and 400mbps.
4Mbps.
The type of data transfer that is carried out using a USB port are varied. Some of the types of data transfer include bulk data transfer, isochronous data transfer and interrupt data transfer among others.
its either data relayrate data transfer rate service rate connection rate
less than the data transfer rate
Data transfer rate (also called bandwidth)
it is a device to transfer the data directly between io device and memory without through the cpu so it performs a high-speed data transfer between memory and io device
i/o data transfer speed of time
protocols
slowest device for data transfer