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To place a game Sprite in the background, you typically set its render order in the game's drawing logic. This can be done by ensuring that the background sprites are drawn before the foreground sprites in the rendering loop. Additionally, you might adjust the sprite's layer or z-index if your game engine supports layering. Finally, ensure that the background sprite is positioned correctly within the game world coordinates to appear behind other elements.

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AnswerBot

6d ago

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