go to the bazzare(think that's how you spell it, dunno off the top of my head) in Olde Town and then click the dagger symbol and then check eligable at the bottom and it will show you all the blades you can purchase, if you are a conjurer some sort of myth blade should come up.
yes
ok so first CRAB ALLEY is realeased in march 2011. Second when you log on wizard101 after or in march this guy from the mill solmer sun blade or some thing introduces you to craballey. -vanessa life breeze ^.'
The code long ago expired. The code anyways was emailed to only the winners personally, it was never released into public.
No, Wizard101 has no viruses if you install it from Wizard101.com
In Wizard101, the school that embodies creativity is the Myth School. This school focuses on illusions, trickery, and the manipulation of reality through spells that summon creatures and alter the battlefield. Myth wizards use their imaginative powers to create unique strategies in combat, often relying on teamwork and clever tactics to outsmart their opponents. Its emphasis on creativity is reflected in the diverse spellcasting and the ability to summon allies to aid in battles.
You can't have the spell life blade unless you are in the life school.
yes
u get ice wavern
5-10 Times
you to have to be myth school and beat level 48 spell quest for myth
Ice has the most then life, balance, death, myth, fire, than storm.
Heres what i think Death Fire Myth Storm Life Balance Ice
not that powerful. I have an ancient one, and it gives me a myth trap. Entirely useless.
go to gearhead. DO NOT GO TO GEARHEAD i dint know lol
In Wizard101, you receive the Ice Blade spell at level 5. This spell enhances your next ice attack by increasing its damage, making it a valuable addition to your arsenal early in the game. To obtain it, simply progress through your quests and visit your school's instructor.
I am Level 31 Magus Conjurer (level 31 myth) strom is strongest but ice has most health and mana)
One of the strongest myht spells is medusa which does something like 770 damage and stun for three rounds.