Its a joke older men play on young teenage boys hitting puberty. They say masturbation makes hair grow on the palm of your hand. If the young teenager looks at his hand to see if there is any hair growing the older men know the young teenager has been masturbating and usually get a big laugh out of it.
So in the story line, Sam and Dean's hotel is within the 2 mile radius and the young anti christ kid believed that if you masturbate hair will grow on your hand.
After Dean shows Sam the hair on his hand Dean says, "Got bored, that nurse was hot," and Sam says "You know you can go blind from that too." That is another reference to the same sort of joke.
S10|Ep12 Livin' On A Prayer
No such episode exists that matches that exact description.The only episodes that come close are the one where he's jealous of Chris' endowment, that's And the Wiener Is & the other is the short fight they get in when Chris stop Peter from bullying, and that was Tan Aquatic of Steve Zissou
Mr. Saturday KnightModel MisbehaviorDeep ThroatsPeter's Two DadsApril in Quahog- There might be more but that's all I could locate.
You use the S in the serial number to find out when your Fender Mustang Bass Guitar was made. If the serial number starts with S05 it means that is made in the late 70s or early 80s.
S10|Ep12 Livin' On A Prayer
Homer teaches a marriage class in S05|E22 Secrets of a Successful Marriage but Manjula has nothingto with his class.
Rachel Green's cat is named "Mrs. Whiskerson." She made her first and only appearance in the episode called 'The One With The Ball.' She bought the cat for $1,000 as it reminded her of her Grandmother's cat, although Mrs. Whiskerson is a much more cranky and aggressive cat. Rachel eventually sells Mrs. Whiskerson to Gunther.
No such episode exists that matches that exact description.The only episodes that come close are the one where he's jealous of Chris' endowment, that's And the Wiener Is & the other is the short fight they get in when Chris stop Peter from bullying, and that was Tan Aquatic of Steve Zissou
Mr. Saturday KnightModel MisbehaviorDeep ThroatsPeter's Two DadsApril in Quahog- There might be more but that's all I could locate.
As the Sixteenth Season winds down [as of April 04th 2018], there are 303 aired episodes.This is not counting the banned-in-the-U.S. episode, Partial Terms of Endearment. Since it has aired in other countries, the number is 304.However if you really want to get technical, the hour long episodes are produced as 2 separate episodes so they couldbe counted as such, however ...Season 01 had Seven,S02 had Twenty-One,S03 had Twenty-Two,S04 had Thirty,S05 had Eighteen,S06 had Twelve,S07 had Sixteen,S08 had Twenty,S09 had Eighteen,S10 had Twenty-Three,S11 had Twenty-Two,S12 had Twenty-One.S13 had Eighteen.S14 had Twenty.S15 had Twenty.S16 had N/A.
There are 20 stamp stations in total. Rewards: 10 Stamps-- Shield of Antiquity, which was found in the prequel, Phantom Hourglass. This shield cannot be eaten by LikeLikes! 15 Stamps-- Engineer Clothes, Link gets to wear his old engineer outfit again! 20 Stamps-- Swordman's Scroll, Link gains the ability to use the Great Spin Attack! (use three spin attacks in a row to perform this awesome ability) | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #1 [S01] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Forest Realm Station: Adoba Village Required Items: None Once you get the Stamp Book from Niko, you'll find this station right within Adoba Village. It at the north end of the village just to the west of Alfonzo's House. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #2 [S02] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Forest Realm Station: Whittleton Required Items: None Walk to the northeast part of Whittleton and head upwards to reach a deeper part of the village. The Stamp Station is located just to the north next to some some leaves. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #3 [S03] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Forest Realm Station: Forest Sanctuary Required Items: None The stamp station is located near the middle of the map. Use the switch that is on the higher platform to extend a bridge to the west so that you can reach the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #4 [S04] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Forest Realm Station: Forest Temple Required Items: Whirlwind Located at the northeast part of the 1st floor of the dungeon. Use the whirlwind to blow away the purple fog to reveal a path to the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #5 [S05] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Snow Realm Station: Anouki Village Required Items: None Somewhat hidden at the east part of the village behind the trees. From the train station just run east and north, maneuvering around the trees to reach the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #6 [S06] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Snow Realm Station: Snow Sanctuary Required Items: None Located at the west part of the map. As you make your way towards the Snow Sanctuary you'll see a narrow staircase. Climb up to reach the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #7 [S07] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Snow Realm Station: Snow Temple Required Items: Boomerang Located in the northeast part of the Basement First Floor. It is in the room where there is a large water mass, filled with several octives and five torches. Use the boomerang on the ice torch to create a bridge of ice to the northeast corner. Run across the ice to get to the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #8 [S08] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Snow Realm Station: Wellspring Station Required Items: Boomerang After gaining the boomerang head over to the Wellspring Station. There is a large lake of water to the north. Stand behind Ferrus's house and use the boomerang on the ice torch. Create a path so that you can run across the ice. Run over to the stamp station located just west of the ice torch. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #9 [S09] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Forest Realm Station: Castle Town Required Items: Bombs After purchasing the bombs from Beedle, head back to Castle Town. Place a bomb to break the blocks at the northeast end of the map. Run north and then all the way west to fine the Stamp Station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #10 [S10] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Forest Realm Station: Trading Post Required Items: Bombs After bring the bridge repair man to the Trading Post, you'll have access to the cave at the west end of the map. Enter the cave and avoid the Like-Like enemies. Before existing the cave to the north, look to the west and you'll see the stamp station across the water. There is a block that is in the way to the stamp station. Use a bomb to blow up the block and then jump on over to the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #11 [S11] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Ocean Realm Station: Ocean Temple Required Items: Bombs, Whip Right next to the staircase at the north end of the second floor of the dungeon, you'll find cracks in the walls. Bomb the one on the right to reach a hidden northern section of the 2nd floor. Defeat the enemies and the run north and you'll see a switch on the right side. Trace a path with the boomerang to hit the switch and this will cause a wooden post to be extended on the west side of the room. Run back south and then head west and bomb the other crackable wall. Now on the west side of this hidden part of the map, use the whip on a series of wooden poles to cross the large gap. At the north part of the room, pull out the whip and tug on the fish statue to open a door to the right. Now wait patiently for the moving platform to move to the west. Use the whip on the wooden pole and time it so that you land on the moving platform. Allow the platform to move to the east and then walk north to reach the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #12 [S12] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Ocean Realm Station: Ocean Sanctuary Required Items: Song of Birds, Whip After getting the whip from the Ocean Temple, return to the Ocean Sanctuary and run all the way to the entrance of Carben's lair. Play the Song of Birds on the Spirit Flute to summon a bird. Latch on with the Whip and you will be taken to the Stamp Station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #13 [S13] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Ocean Realm Station: Papuchia Village Required Items: Song of Birds, Whip Run on over to where Carben was playing with his bird friends. Play the Song of Birds and then latch onto the bird that comes by. The bird will take Link over to the island to the east. From here run south to get to the southern part of Papuchia Village. There are a number of birds in this area that Link can latch on to with his whip. Use the birds to hop from island to island and make your way to the southwest part of the map. If there are no birds around, play the Song of Birds to summon one. Once you reach the southwest island, stamp your stamp book at the stamp station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #14 [S14] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Fire Realm Station: Goron Village Required Items: Whip Run to the west part of the Goron Village. The stamp station is located at the northwest corner of the map, but you'll first need to navigate your way to the southwest corner. Maneuver your way around the rolling boulders and get to the southwest corner of the map. Use the whip and swing across the gap using the two wooden poles. Run northward and use the whip on another wooden pole to reach the northwest part of the map. Once you land slash away at the pesky fire babas. Run to the northwest part of the area, defeating all the fire babas that are in your way. The stamp station is located here. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #15 [S15] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Fire Realm Station: Fire Sanctuary Required Items: Boomerang In the center area of the Fire Sanctuary, there are numerous fire babas and fire torches. Defeat all the fire babas and then light up all of the torches. Lighting up the northern torches creates a bridge in the center of the map. However, lighting up all the torches to the south will create two additional bridges. Climb the steps and cross the bridge that leads to the west part of the map. Run northward and cross the long bridge that extends to the east. Just across the bridge is where the Stamp Station waits. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #16 [S16] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Fire Realm Station: Fire Temple Required Items: Bow and Arrow Found within the Basement First Floor of the Fire Temple. It is found in the room that Link will ride around in a circle while in a cart. After Link successfully solves the puzzle of hitting the wall switches in the proper order (2, 1, 4, 3), he will be able to reach the cart stop in the center of the room. If Link jumps back on the cart from here, he will now move clockwise around the room. When passing the southwest corner of the room, aim an arrow to the hidden area at the southwest corner of the room where you will find a switch. It may take a few tries but if you hit the switch while moving clockwise around the room, the rail will switch and Link will end up at the northwest corner of the room. Use the Stamp Station here to stamp your stamp book. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #17 [S17] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Ocean Realm Station: Pirate Hideout Required Items: Song of Birds, Whip You will first need to acquire the 16th Force Gem, which will cause the Ocean Rail Map to glow and new Spirit Tracks to form. Complete this force gem quest by bringing at least 10 units of Mega Ice from Wellspring Station to the fish merchant in Papuchia Village. This will allow Link to reach the Pirate Hideout. Upon arriving at the Pirate Hideout, run to the east and you'll see a Stamp Station on the higher ledge. Pull out the Spirit Flute and play the Song of Birds. Latch onto the bird with the whip and it will take you to the higher platform. Run on over to the Stamp Station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #18 [S18] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Sand Realm Station: Sand Temple Required Items: Sand Wand Located at the northern section of the Basement First Floor. Once you reach the Basement First Floor, head north and use the gerune in this room to open the door to the right. Run north and you'll see a whole section of sand. Use the Sand Wand and create a path for Link to the walk to the left, up, and then right to reach the Stamp Station. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #19 [S19] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Sand Realm Station: Sand Sanctuary Required Items: Cuccos You will first needs to acquire the 20th Force Gem by bringing give cuccos from the Castle Town merchant to Rail, the Locomo at the Sand Sanctuary. Once you've done this, grab one of the cuccos use it to float over to the small islands at the southeast part of the map. The large map is where the Stamp Station is located. _ | /\\ | / \\ ------------------------------------------------------------------- ____|/ O \\ Stamp Station #20 [S20] \\ /¯\ O // ------------------------------------------------------------------ \\\_/\ //http://www.zeldadungeon.net/Zelda13-spirit-tracks-stamp-stations.php \\___\// -------------------------------------------------------------------- ------ Realm: Temple of Spirits Station: Temple of Spirits Required Items: None After defeating the Sand Temple and making your final run into the Tower of Spirits, run all the way to the top of the Tower of Spirits. The 20th and final Stamp Station is located outside at the very top of the Tower of Spirits.