One example would be a video game.
In an authoring system it would only take 1/8th the time to develop an interactive multimedia project compare to the process of programming it in a compiled code.
interactive graphic machine for interactive gaming machines.
Linear animation involves animating for linear media like video and film. Interactive animation refers to animating for use on interactive media like video games and computers.
Multimedia production is most often defined as media production that is filmed, animated, or digitally produced. This production is then broadcast through mass media coverage.
Richard T. Lambojon 2D Multimedia
Passive media does not require significant user activity or commands. Interactive multimedia in comparison is based on user control and manipulation. Interactive media includes gaming applications, where passive media can include the playback of audio files.
differentiate between interactive and non-interactive multimedia
There are many different top rated interactive multimedia programs available during 2012 so of those include, WILL Interactive and also TVO Ping Pong.
Kyle Rankin has written: 'Linux Multimedia Hacks' -- subject(s): Interactive multimedia, Linux, Multimedia systems
Lisa Graham has written: 'The principles of interactive design' -- subject(s): Interactive multimedia, System design 'The principles of interactive design'
Yes, Microsoft's Silverlight is a web application framework that supports the development of multimedia-rich applications for the web. It enables developers to create interactive and visually appealing content using multimedia elements like videos, animations, and graphics.
The technology that helps multimedia companies these days are those software that help produce better ways of advertising and marketing both online and offline.
It's used to make Interactive Multimedia projects,particularly for younger students.
Adobe Flash is a software product for developing Web-based multimedia.
Matthew Peterson has written: 'Interactive QuickTime' -- subject(s): Interactive multimedia, QuickTime 'Paraworld Zero (Parallel Worlds)'
Examples include: 1) World Wide Web 2) Adobe/Macromedia Director 3) Interactive TV 4) Computer games 5) Virtual reality --for more info, go to--http://www.cs.cf.ac.uk/Dave/Multimedia/PDF/01_CM0340_Introduction.pdf ---brought to you by nabelle sam--
Mary A. Burke has written: 'Organization of multimedia resources' -- subject(s): Digital libraries, Interactive multimedia, Nonbook materials, Information retrieval