Other than that the friend has privileged access to the private members of the class in which it is declared a friend, there are no implications. However, there has to a be a reason for the friend to require that access.
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The Modules should be designed specifically so that no information(Algorithm and data) contained within the module is not accessible to the other module that have no need of that information. Hiding implies that Effective modularity can be achieved by defining a set of independent modules that communicate with one another only through information necessary to achieve software function.
Only that they cannot be inherited by derived classes. This is "a good thing". Other than that, a friend function has full access to a class' private and protected members and you cannot limit its scope. At this data hiding feature of c++ is broken.
Stegnography is defined as the art of hiding information, data or messages in an image. Even the different file formats can be used for the purpose of hiding the information like for example the video or audio etc. The purpose is to pass on the information with out any regard or knowledge of others safely to the destination. The advantage of stegnography is that those who are outside the party even do not realize that some sort of communication is being done.
Abstraction: Abstraction refers to removal/reduction of irrelevant data or unnecessary data or confidential data from a Class. Data hiding: Data hiding is a feature provided by the abstraction for hiding the data from the class.
In C++, we know that private members cannot be accessed from the outside class.That is a non-member function cannot have an access to the private data of a class.However there could be a situation where we would like two classes to share a particular function.For example consider a case where two classes, manager and scientist have been defined.We would like to use a function income_ tax () to operate on the objects of both these classes.In such situation, C++ allows the common function to be made friendly with both the classes. Such a function needs not be member of any these classes.To make outside function friendly to a class, we have to simply declare this function as a friend of a class as shown below:Class ABC{………..Public:……..……..Friend void xyz (void); //declaration};When the function is logically coupled with the class (like your maze connectedness example)When the function needs to access private or protected members, it's better to make it a member than a friend. when it's a generic function that can be templatized to naturally work on other classes (look at the header for good example) .