Algorithms are created using pseudocode, which is a combination of natural language (such as English) and commonly understood programming concepts. Pseudocode is a machine-independent language, but it is far too abstract for a machine to understand. It is intended for humans only. As programmers, our job is to translate these algorithms into a form the machine can process in order to produce the required machine-dependent code. For this we use programming languages, such as C, C++ and Java.
The more abstract the programming language, the easier it is to convert an algorithm into working code. Of all the high-level programming languages, C has the least amount of abstraction, however we can make use of third party libraries to increase the amount of abstraction, or we can use the language itself to create our own abstractions.
Here is the algorithm of the algorithm to write an algorithm to access a pointer in a variable. Algorithmically.name_of_the_structure dot name_of_the _field,eg:mystruct.pointerfield
no.
Perform encryption on the following PT using RSA and find the CT p = 3; q = 11; M = 5
dfgbrgffee
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You don't write an algorithm for a C++ program, unless you are documenting the C++ program after-the-fact. The normal procedure is to write the algorithm first, in a language independent fashion, and then translate that stated algorithm into C++ code, or into whatever language you wish.
Here is the algorithm of the algorithm to write an algorithm to access a pointer in a variable. Algorithmically.name_of_the_structure dot name_of_the _field,eg:mystruct.pointerfield
no.
Perform encryption on the following PT using RSA and find the CT p = 3; q = 11; M = 5
dfgbrgffee
You are going about this backwards. First, define the program. Second, describe its algorithm. Third, if needed, write pseudo code. (Sometime, algorithm and pseudo code is the same process.) Fourth, or third, write real code.
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Write a program that graphically demonstrates the shortest path algorithm
An ALGORITHM is a sequence of steps that depicts the program logic independent of the language in which it is to be implemented. An algorithm should be designed with space and time complexities in mind.
They are bosom-friends.