As many as you like. It ultimately depends on the type of the array. An array of int can obviously only store one integer value per element, however an array of integer arrays would allow us to store two or more integers per element. This is precisely how multi-dimensional arrays are implemented:
int x[4][5];
Here we've declared a 4-element array where each element is an array of 5 integer elements. Thus each element of the "outer" array can hold 5 values in the "inner" arrays. In reality this is just a 20-element array with one integer per element, but because we declared it multi-dimensionally we can refer to each of the 4 "inner" arrays individually as an array in its own right.
Arrays of arrays are useful when dealing with homogeneous types, but if we need to store heterogeneous types we can use an array of structures instead:
typedef struct person_t {
char name[50];
size_t age;
} person;
person x[100];
Here we've declared an array of 100 person objects. But each person object has two member values associated with it; a name and an age:
x[0].name = "Joe Bloggs";
x[0].age = 42;
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An array is a container object that holds a fixed number of values of a single type. ... Each item in an array is called an element, and each element is accessed by its numerical index. As shown in the preceding illustration, numbering begins with 0. The 9th element, for example, would therefore be accessed at index 8.
Divide the array in half and get the median of each half
I suggest using an array with as many elements as the longest row you need. To keep it simple, keep two copies of the array, and calculate each element of the "new" array as the sum of the corresponding element, plus the previous element, of the "old" array. Then copy the information back for the next step.
An irregular dimensional array is a special type of multi-dimensional array.First we must understand that a multi-dimensional array is just an array of arrays. Each element in the array is, itself, an array of elements.A regular multi-dimensional array will be an array of size n, with each element containing a separate array of size m. That is, each sub-array has the same size.An irregular multi-dimensional array will be a multi-dimensional array in which each sub-array does not contain the same number of elements.Regular array:array[0] = new array{0, 1, 2}array[1] = new array{3, 4, 5}array[2] = new array{6, 7, 8}array[3] = new array{9, 10, 11}This regular array is an array of size 4 in which each sub-array is of size 3.Irregular array:array[0] = new array{0, 1, 2}array[1] = new array{3, 4}array[2] = new array{5, 6, 7}array[3] = new array{8, 9, 10, 11}This irregular array is an array of size 4 in which the size of each sub-array is not the same.
type array-identifier = array[index-type] of element-type; array-identifier : the name of your array index-type : any scaler except real element-type : the type of element The index type defines the range of indices and thus the number of elements to allocate. For example, [0..41] will allocate 42 elements indexed from 0 to 41, thus creating a zero-based array. If you require a one-based array, use [1..42] instead. Regardless of the range of indices, the first element is always at the lowest address of the array (the compiler will convert your index range into a zero-based range automatically). The element-type determines the length of each element in the array. Multiplying the element length by the number of elements gives the total amount of memory allocated to the array.