There is no single answer to this question. It depends on the shot being taken, the lens being used and the artistic or functional purpose of the picture. In general, take the picture from two angles if you have time. Look for an interesting angle, squat down and take the picture at a view other than your eye level. I love to sit down on the floor and take pictures of children at their eye level or stand on a chair in a crowded room, just to get 18 inches difference in my angle, it shows how full the room is. Examples: Portraits are usually taken where the lens is at eye-level for a visually comfortable picture. If the purpose was the make a person look smaller or perhaps childlike the camera might be raised to look slightly down on the subject. In the same way, lowering a camera will make subjects loom large in the frame and create an effect of power or dominance (this may not register consciously) Wide-angle nature vista photos are often taken with the camera lens 8-12 inches off the ground, with an interesting foreground element. This gives the picture great depth, with a huge sky and a tiny flower in the same exposure. When photographing buildings I like to move to one corner of the building and take a picture of the front of the building, this gives the picture depth and creates interesting graphic vectors in the frame. If you need a shot of the front of a building getting the camera lens about 1/2 to 2/3 of the way from the ground to the height of the top of the building will make it look more inviting. Staying close and shooting up will make it loom large in the frame, like with portraits. In situations where this is not possible specially designed lenses can compensate for the effect, or digital software can be used after the picture is taken.
worm's eye view
High angle is when the camera looks down on someone or something.
According to an online dictionary it means the act of assuming of a certain position. Photography is a very creative and popular 'art', therefore there is a lot to know about it - you can check for several books about photography on the internet is you wish.
Would depend on the distance, and the angle of impact. A shot impacting at 90 degrees at close range would be likely to penetrate- a shot at an angle of 45 degrees or greater would be likely to glance off the shield.
the aspect on how you either change the lighting , angle, or even the color.
crop field alien thingys... BIRD ANGLE FROG ANGLE S!-!it I DUN KNOW
"Temple shot" typically refers to a specific camera angle in filmmaking or photography where the camera is positioned above the subject, pointing down towards them. This angle is often used to evoke a sense of vulnerability or powerlessness in the subject.
it all depends on the speed that the bullet is shot at. other contributing factors include the angle of the shot and the distance from the ground that the bullet is shot at. sadly, the x-factor of this question is that the ground determines how far it will ricochet. if the ground is water, it will not ricochet.
They Have Used Extablishing/Master Shot, Close Up Shot, Mid Angle Shot, Group Shot, High Angle Shot And Low Angle Shot.
there is no under ground photography studio its just a hack
There is only one type of cinematography and several different kinds of shots. These shots include the long shot, the extreme long shot, the close-up, the extreme close-up, the Dutch angle, the medium shot, and the medium long shot.
Composiition in photography is the arrangement, lighting and positioning of the subject/s. In Landscape its the positioning of the photographer/camera mainly, in portraiture its the positioning of the subject to the background and foreground. Essentially composition is the design of the shot you want to take. IN product photography it would be the way you position and light the product aswell as the angle you wish to take the picture from.
High angle is when the camera looks down on someone or something.
perspective
a2+b2=c2
Astro-Photography
a wide angle lense
An angle shot is a trick in poker used to gain unfair advantage over another player.