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Healthcare EDI Solutions program has two main uses; firstly, it provides Chain Management (CM) and secondly, it also provides health care EDI technology claims management and Patient Information Exchange (PIE).

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Q: What are the main uses of the Healthcare EDI program?
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What is an opportunity problem and directive in system analysis?

1) A problem a. Problems are undesirable situations that prevent an organization from achieving its goals. Problems can be current or anticipated. b. Example: users of an information system may be having trouble logging into a system or getting information in a timely manner because the system has reached its capacity. In response, the company could initiate a project to enhance the current system by adding more access lines or upgrading the hardware with a faster processor, more memory, or storage space. 2) An opportunity a. Opportunities are chances to improve the organization. b. Example: A company might believe it could enhance sales by selling products directly to customers over the Internet. The company could initiate a project to provide direct sales of products through the website. 3) A directive a. Directives are new requirements imposed by management, government, or some external influence. b. Example: An important customer might require that all of its vendors use a certain form of electronic data interchange (EDI) in order to do business with them. Management would then initiate a project to implement this form of EDI to maintain business with that customer.


What kind of job can you get with a BSIT degree?

You mean a BS in Information Technology? (It's usually not very artistic ;) My BS degree in Computer Information Systems included a lot of IT stuff. IT is very generalized. Most IT people I know wear many hats: setting up new computers; installing software; occasionally, some programming; administrative ("admin") tasks, like assigning and maintaining user permissions; coordinating system functions, such as EDI communications with the business systems. It can be very stressful, but, if you like holding a company's heart in your hand, it can be very rewarding.


Assembly language for sudoku puzzle?

TITLE sudoku ; Program Description: ; This program is a sudoku game generator and sudoku puzzle solver. ; According to the choices on the program you will chose if you want to produce a new puzzle, or to make the computer solve a puzzle given by you. ; When you chose to make the computer solve the puzzle for you, you will have to enter the number of values that the puzzle contains, and then, you will enter the non-zero ; values by firsly entering their coordinates (i and j). Attention! Enter the coordinate considering the puzzle a 2-dimensional array, which starts from index 0. ; so give the i and j values inside the range : [0, 8] .386 .model flat ; there are the prototypes of the procedures used in this program. They will be explained by adding comments in the beggining of each procedure inside dhe program code. Also there will be comments inside the procedures. public _solver public _generate public _hideCells public check_initial_puzzle public solve public check public checkColumn public checkColumn public getValue public checkGroup public check_coordinate public backtracking public inc_current_value public make0_current_value grid EQU [ebp+8] used_i EQU [ebp+12] used_j EQU [ebp+16] n EQU [ebp + 20] seed EQU [ebp + 24] .data value DWORD ? counter DWORD 0 ; group_i and group_j are the initial coordinates for a group. There are totally 9 groups. for example the first group's coordinate is 0, 0. The group found right to this has the coordinate 0, 3. and so on. group_i DWORD ? group_j DWORD ? ; current_i and current_j are very used in this program code, because almost all procedures need these two variables which are global. ; they express the current i and current j coordinates being currently used. So for example, when e procedure modifies them , there may be another procedure which takes the data stored in these 2 variables and manipulates it. current_i DWORD 0 current_j DWORD 0 ; this is a boolean which is 1 in case that the cell can be filled ;and it is 0 when the cell cannot be filled because it is the constant value comming in the sudoku puzzle. not_constant DWORD ? ; index is used to move inside an array index DWORD 0 ; this is a string containin the 1-9 values which will be put randomly on an empty grid, after that the solve procedure is called in order to solve this grid ; and as a result a new solved random puzzle will be generated one_to_nine DWORD 1,2,3,4,5,6,7,8,9 ; the seed is taken from the main.cpp and it is stored in seed_value. after that the program changes it addind values of the adresses of the esi where currently ; the esi points. It is done in order to generate random values and in each program start these random values will be different, because seed takes the value from the function GetTickCount() seed_value DWORD 0 no_solution DWORD 0 .code ; The solve procedure is the place where other procedures are called in order to make this program work correctly. The algorithm to solve the sudoku puzzle consists on ; the bactracking rules. So it is something like brute-force but it has a better efficciency because when trying the new value it firstly checks the column, row and group. ; All the entered value's coordinates are stored in the used_i and used_j, which using the same index respectively, they express a value found in the grid (which is our puzzle) ; For example, let's assume that the value X has the coordinate i=4, j=6 and using the same index the coordinates are stored in used_i and used_j. for example used_i[index] and used_j[index] solve PROC NEAR mov esi, grid ;esi points to the start of the grid adress mov current_i, 0 mov current_j, 0 loop_i: loop_j: cmp current_i, 8 jg out_i cmp current_j, 8 jg out_j call check_coordinate cmp not_constant, 0 je next_cell next_value: cmp no_solution, 1 je there_is_no_solution call inc_current_value call getValue cmp value, 9 jg backtrack call check cmp eax, 0 jne next_value jmp next_cell ;call inc_current_value backtrack: call make0_current_value call backtracking jmp next_value next_cell: inc current_j jmp loop_j out_j: inc current_i mov current_j, 0 jmp loop_i there_is_no_solution: mov eax, 0 jmp end_solving out_i: mov eax, 1 end_solving: ret solve ENDP _solver PROC NEAR push ebp mov ebp, esp push esi call check_initial_puzzle cmp no_solution, 1 je wrong_puzzle call solve jmp ok wrong_puzzle: mov eax, 0 ok: pop esi pop ebp ret _solver ENDP ; here is the procedure which will generate current_i and current_j randomly. In the same time, the string one_to_nine is read, and its elements are taken one by one and put in the grid. _generate PROC NEAR push ebp mov ebp, esp push esi mov esi, used_i mov ecx, 9 mov eax, seed mov seed_value, eax randomizing_i: add seed_value, esi ;multiplying the seed_value with itself will make a new one, so the there will be a more random number to be generated mov eax, seed_value mov ebx, seed_value mul ebx add seed_value, eax mov eax, seed_value mov edx, 0 mov ebx, 9 div ebx mov DWORD PTR [esi], edx add esi, 4 loop randomizing_i mov esi, used_j mov ecx, 9 randomizing_j: add seed_value, esi mov eax, seed_value mov edx, 0 mov ebx, 9 div ebx mov DWORD PTR [esi], edx add esi, 4 loop randomizing_j mov esi, used_i mov edi, used_j mov index, 0 mov ecx, 9 put_on_grid: mov eax, DWORD PTR [esi] mov current_i, eax mov eax, DWORD PTR [edi] mov current_j, eax push esi mov esi, grid mov eax, current_i mov ebx, 9 mul ebx add eax, current_j mov ebx, 4 ;because each record contains 4 bits (DWORD) mul ebx ;now in eax is stored the index of the value to check add esi, eax mov eax, index mov eax, one_to_nine[eax] mov DWORD PTR [esi], eax pop esi add esi, 4 add edi, 4 add index, 4 loop put_on_grid call solve pop esi pop ebp ret _generate ENDP ; after generating the new sudoku puzzle, the user may want to hide some cells in order to make this a real puzzle which can be solved. _hideCells PROC NEAR push ebp mov ebp, esp push esi mov esi, grid mov eax, seed mov seed_value, eax ;70 means the number of loops to be made, so it means the number of new random coordinates. Many times, it may be possible that the same coordinate is generated. So it will put zero in the same coordinate. So, normally there are never 70 zeros in the puzzle. mov ecx, 70 hiding: mov eax, seed_value mov edx, 0 mov ebx, 81 div ebx mov seed_value, eax mov eax, edx mov ebx, 4 mul ebx push esi add esi, eax ;multiplying the seed_value with itself will make a new one, so the there will be a more random number to be generated mov eax, seed_value mov ebx, seed_value mul ebx add seed_value, eax mov DWORD PTR [esi], 0 pop esi loop hiding pop esi pop ebp ret _hideCells ENDP ; check groups the 3 other procedures to check the row, column and group ; if all of them result ok, also check procedure results ok. check PROC push esi call checkGroup cmp eax, 1 je wrong call checkRow cmp eax, 1 je wrong call checkColumn cmp eax, 1 je wrong jmp true wrong: mov eax, 1 jmp end_of_check true: mov eax, 0 end_of_check: pop esi ret check ENDP checkRow PROC mov esi, grid ;esi points to the start of the grid adress call getValue mov ecx, 9 mov esi, grid mov eax, current_i mov ebx, 9 mul ebx mov ebx, 4 mul ebx add esi, eax mov counter, 0 check_row: mov eax, DWORD PTR [esi] ; one value of the current row cmp eax, 0 je inRow_not_equal ; if it is 0, it means that there is an empty place which should not be considered temporarily cmp value, eax je inRow_is_equal jmp inRow_not_equal inRow_is_equal: add counter, 1 inRow_not_equal: add esi, 4 loop check_row cmp counter, 1 jg inRow_not_correct mov eax, 0 ; 0 means that the value can be put on that row jmp inRow_ending inRow_not_correct: mov eax, 1 ; 1 means that the value can't be put on that row inRow_ending: ret checkRow ENDP checkColumn PROC mov esi, grid ;esi points to the start of the grid adress call getValue mov ecx, 9 mov esi, grid mov eax, current_j mov ebx, 4 mul ebx add esi, eax ;now, esi is the index of the head of the column mov counter, 0 check_column: mov eax, DWORD PTR [esi] ; one value of the current row cmp eax, 0 je inCol_not_equal ; if it is 0, it means that there is an empty place which should not be considered temporarily cmp value, eax je inCol_is_equal jmp inCol_not_equal inCol_is_equal: add counter, 1 inCol_not_equal: add esi, 36 ; add 9*4 in order to pass in the next row, but remain still in the same column loop check_column cmp counter, 1 jg inCol_not_correct mov eax, 0 ; 0 means that the value can be put on that row jmp inCol_ending inCol_not_correct: mov eax, 1 ; 1 means that the value can't be put on that row inCol_ending: ret checkColumn ENDP getValue PROC mov eax, current_i mov ebx, 9 mul ebx add eax, current_j mov ebx, 4 ;because each record contains 4 bits (DWORD) mul ebx ;now in eax is stored the index of the value to check mov eax, DWORD PTR [esi + eax] mov value, eax ret getValue ENDP checkGroup PROC mov esi, grid ;esi points to the start of the grid adress call getValue mov eax, current_i cmp eax, 3 jb i_smaller_than3 cmp eax, 5 jg i_greater_than5 mov group_i, 3 jmp i_found i_smaller_than3: mov group_i, 0 jmp i_found i_greater_than5: mov group_i, 6 i_found: mov eax, current_j cmp eax, 3 jb j_smaller_than3 cmp eax, 5 jg j_greater_than5 mov group_j, 3 jmp j_found j_smaller_than3: mov group_j, 0 jmp j_found j_greater_than5: mov group_j, 6 j_found: ;now, we have the initial coordinates of the group : group_i and group_j. mov eax, group_i mov ebx, 9 mul ebx add eax, group_j mov ebx, 4 ;because each record contains 4 bits (DWORD) mul ebx ;now in eax is stored the index of the value to check add esi, eax ;esi has the adress of the initiation of the group index mov ecx, 3 mov counter, 0 check_group: push ecx mov ecx, 3 checkRowInGroup: mov eax, DWORD PTR [esi] cmp eax, 0 je inGroup_not_equal ; if it is 0, it means that there is an empty place which should not be considered temporarily cmp value, eax je inGroup_is_equal jmp inGroup_not_equal inGroup_is_equal: add counter, 1 inGroup_not_equal: add esi, 4 loop checkRowInGroup pop ecx add esi, 24 ; 6*4 = 24 This means that 6 cells will be passed in order to go to the next row of the same group loop check_group cmp counter, 1 jg inGroup_not_correct mov eax, 0 ; 0 means that the value can be put on that row jmp inGroup_ending inGroup_not_correct: mov eax, 1 ; 1 means that the value can't be put on that row inGroup_ending: ret checkGroup ENDP ; when giving the initial puzzle there are some cells which cannot be modified because they are given as a default. These coordinates expressing these cells are stored in the used_i and used_j arrays. ; this procedure checks the current_i and current_j if they are showing a cell which cannot be modified by the program. check_coordinate PROC push esi push edi mov not_constant, 0 ;initalize not_constant as false mov esi, used_i mov edi, used_j mov ecx, n ; or used_i. this is the loop to check if that coordinate already exists in the board like a default puzzle value. check_coord: mov eax, DWORD PTR [esi] cmp eax, current_i jne value_no_exist mov eax, DWORD PTR [edi] cmp eax, current_j je end_check ; the coordinate can't be changed. because there is a puzzle value in here, which is given in the initial unsolved puzzle. value_no_exist: add esi, 4 add edi, 4 loop check_coord mov not_constant, 1 ; the required coordinate can be used because it is free. end_check: pop edi pop esi ret check_coordinate ENDP ; this procedure goes back in the grid, but is uses the current_i and current_j values. If in a cell all the values from 1-9 are tried but none of them is possible to be put, ; then the backtracking procedure will decrease the current position and will go to a modifiable cell. And the job of backtracking finishes here. backtracking PROC backtrack_i: cmp current_i, 0FFFFFFFFh je wrong backtrack_j: dec current_j cmp current_j, 0FFFFFFFFh je out_backtrack_j call check_coordinate cmp not_constant, 0 je backtrack_j jmp out_backtracking jmp backtrack_j out_backtrack_j: mov current_j, 8 dec current_i call check_coordinate cmp not_constant, 0 jne out_backtracking jmp backtrack_i wrong: mov no_solution, 1 out_backtracking: ret backtracking ENDP ; this procedure takes the grid adress (which is stored in esi), current_i and current_j. After thinking this as a 2-dimensional table, it calculates the value and uses it in the 1-dimensional grid. ; As it is seen below, it is multiplied by 4 because it uses DWORD and it is composed of 4 bits. inc_current_value PROC mov esi, grid mov eax, current_i mov ebx, 9 mul ebx add eax, current_j mov ebx, 4 ;because each record contains 4 bits (DWORD) mul ebx ;now in eax is stored the index of the value to check inc DWORD PTR [esi + eax] ret inc_current_value ENDP ; this is like the inc_current_value but instead of increasing the value it makes it 0. make0_current_value PROC mov esi, grid mov eax, current_i mov ebx, 9 mul ebx add eax, current_j mov ebx, 4 ;because each record contains 4 bits (DWORD) mul ebx ;now in eax is stored the index of the value to check mov DWORD PTR [esi + eax], 0 ret make0_current_value ENDP check_initial_puzzle PROC mov esi, used_i mov edi, used_j mov ecx, n checking_puzzle: mov eax, DWORD PTR [esi] mov current_i, eax mov eax, DWORD PTR [edi] mov current_j, eax push ecx call check pop ecx cmp eax, 0 jne wrong_puzzle add esi, 4 add edi, 4 loop checking_puzzle jmp end_checking wrong_puzzle: mov no_solution, 1 end_checking: ret check_initial_puzzle ENDP end


What are the scopes of ecommerce?

Think of the electronic or internet economy as having three primary components: (1) Electronic Commerce (e-Commerce) Any transaction completed over a computer-mediated network that transfers ownership of, or rights to use, goods or services. The value of goods and services sold on-line. The term "on-line" includes the use of the Internet, Intranet, and Extranet, as well as proprietary information that runs over systems such as Electronic Data Interchanges (EDI) networks. (2) Electronic business supporting infrastructure The economic infrastructure that is used to support electronic business processes and conduct electronic commerce transactions. It includes hardware, software, telecommunication networks, support services, and human capital used in electronic business and commerce. (3) Electronic business processes Processes that a business organization conducts over a computer-mediated network. Business organizations include any for-profit, governmental, or nonprofit entity. Examples of on-line e-business processes include the following: * Purchasing * Selling * Vendor-managed inventory * Production management * Logistics * Communication and Support Services such as on-line training and recruiting


How do you make binary to decimal converter in G W BASIC?

First of all we will talk about how binary number are converted back into decimal representation and later we will have program.Here is the formula of this transformation:Binary number: a3a2a1a0Decimal number a x 23 + a x 22 + a x 21 + a x 20Example:Binary: 1101Decimal: 1 x 23 + 1 x 22 + 0 x 21 + 1 x 20 = 8 + 4 + 0 + 1 = 13And here we have our program:#include #include #include int main() {char str[100];int ind;int sum = 0;printf("Please enter binary number: ");scanf("%s", str);for(ind = 0; ind < strlen(str); ind++) {sum += (str[ind] - 0x30) * pow(2, strlen(str) - ind - 1);}printf("Number in decimal would be %d\n", sum);return 0;}Testing:Please enter binary number: 1101Number in decimal would be 13Please enter binary number: 10000001Number in decimal would be 129Please enter binary number: 11111111Number in decimal would be 255Please enter binary number: 0Number in decimal would be 0

Related questions

What are the latest trends in using edi?

Hosted EDI / Web EDI


How big should a company be before investing in an EDI?

The first step i would do is contact them and submit your business info.This way they can evaluate you. EDI is a great program and i am sure they would be willing to work with smaller company's.


What nicknames does Edi Gathegi go by?

Edi Gathegi goes by Ed Lo, and Edi G.


What is the birth name of Edi Gathegi?

Edi Gathegi's birth name is Edi Mue Gathegi.


Where can you find information on Outsource Edi?

You can find information on Edi Outsourcing on websites specialized in Edi, such as ProEdi, EasyLink or Amasoft. Edi stands for Electronic Data Interchange.


Where can someone find information about EDI systems?

One can find information about EDI systems by visiting the websites of EDI software providers, reading industry publications, attending conferences or webinars on EDI technology, or consulting with IT professionals specializing in EDI implementation. It can also be helpful to engage with industry experts or join online forums and communities dedicated to EDI technology.


Where can I download edi mapping software?

You can find many websites from where you can download edi mapping software for cost or FREE- Pl visit these sites for downloading- http://3d2f.com/tags/edi/mapping/tool/; http://ptf.com/edi/edi+mapping+to/; http://software.informer.com/getfree-edi-mapping-free/


When was Edi Ziegler born?

Edi Ziegler was born in 1930.


When was Edi Nijam created?

Edi Nijam was created in 1956.


When was Edi Fitzroy born?

Edi Fitzroy was born in 1955.


When was Edi Ponoš born?

Edi Pono&scaron; was born in 1976.


When was Edi Heiz born?

Edi Heiz was born in 1947.