The dimension of angular velocity is reciprocal time . . . 1/time or T-1 .
It'll be stated as "some angle" per "unit of time", like "45 revolutions per minute",
and angles are dimensionless.
angular velocity (omega) = theta/time taken theta is dimensionless i.e. it has no dimensions therefore, the diemnsion of angular velocity is 1/T=T^-1
[ T-1 ] . Reciprocal time, from "degrees per second" .The angle part of it is dimensionless.
angular momentum and angular velocity
linear velocity= radius* angular velocity
No, uniform angular velocity means no angular acceleration.
angular velocity (omega) = theta/time taken theta is dimensionless i.e. it has no dimensions therefore, the diemnsion of angular velocity is 1/T=T^-1
[ T-1 ] . Reciprocal time, from "degrees per second" .The angle part of it is dimensionless.
angular momentum and angular velocity
linear velocity= radius* angular velocity
No, uniform angular velocity means no angular acceleration.
Angular frequency differs from frequency by factor '2Pie'. It has the dimension of reciprocal time(same as angular speed). Its unit is radian/sec. Or you can simply say that angular frequency is the magnitude of angular velocity(a vector quantity).
Angular velocity is a vector with a direction and angular speed is a scalar with no direction.
no, velocity=displacement/time
There are several, what is it that you want to calculate? The "natural" units for angular velocity are radians/second. The relationship between linear velocity and angular velocity is especially simple in this case: linear velocity (at the edge) = angular velocity x radius.
Yes, angular velocity is a vector quantity
velosity in circular path angular
Assuming that angles are measured in radians, and angular velocity in radians per second (this simplifies formulae): Radius of rotation is unrelated to angular velocity. Linear velocity = angular velocity x radius Centripetal acceleration = velocity squared / radius Centripetal acceleration = (angular velocity) squared x radius Centripetal force = mass x acceleration = mass x (angular velocity) squared x radius