A pointer is a memory address stored in memory. Conceptually, it "points" to another piece of data. Pointers are used to establish dynamic data structures.
In object-oriented programming, object references are implemented as pointers.
The pointers are two bright stars on the side of the bowl of the Big Dipper that point in a straight line to Polaris (the north star)
1. pointer to a constant means you can not change what the pointer points to 2. constant pointer means you can not change the pointer.
Example: int x; -- integer int *px= &x; -- pointer to integer int **ppx= &px; -- pointer to pointer to integer int ***pppx= &ppx; -- pointer to pointer to pointer to integer
A pointer only holds an address information (location) in the memory. if a pointer holds points another pointer then it is a pointer to an other pointer. Pointer holds an address in the memory so in that address there is an other location information that shows another location.
pointer is the variable that holds the address of another variable
Double pointer is a pointer to a pointer. So you can work with the double pointer as you work with a single one.Or you might mean 'pointer to double', eg:void clear_double (double *dp){*dp = 0;}
Double (**) is used to denote the double pointer. As we know the pointer stores the address of variable, Double pointer stores the address of any pointer variable. Declaration : int **ptr2Ptr;
Void pointer can hold the address of any kind of pointer. But we can't operate on void pointer
Pointer to Pointer is a double pointer, denoted by (**). Pointer stores the address of the variable and pointer to pointer stores the address of a pointer variable and syntax can be given as int **ptr2ptr;
the move pointer
A cell pointer is a
Pointers come in different breeds. For example: German Short Haired Pointer and English Pointer.
No. Pointer is pointer and middle is middle. If anyone told you pointer = middle, he/she was making fun of you.